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Posted

Multi-system emulator

 

0.115

 

New System Drivers Supported (in no particular order):

------------------------------------------------------

- Mac 128k, Mac 512k (not working) [R. Belmont]

- Telmac 2000 (not working) [Curt Coder]

- X68000 [barry Rodewald]

- Pokemon mini (not working) [Wilbert Pol]

- 3DO (not working) [Wilbert Pol]

 

 

 

System Driver Changes:

--------------------------------

- [AMSTRAD] Fixed sprite order. [barry Rodewald]

 

- [MAC512/MACPLUS] Fixed video timing, booting from SCSI harddisk works once again. [R. Belmont]

 

- [sATURN] Preliminary CDROM, backup, & input support. Fixed sound. Still marked NOT_WORKING as only a few games do anything. [R. Belmont]

 

- [sTUDIO2/VIP] System is now working and playable. (bug #1098) [Curt Coder]

 

- [VTECH1] Fixed snapshot loading on big-endian systems and added correct interrupt emulation. [Dirk Best]

 

 

Source Changes:

--------------------------

- The core is based on MAME 0.115. This incorporates all features of the update to this core. [MAME team]

 

- Added support for noting default RAM options in -listxml. (bug #1147) [Nate Woods]

 

- [Windows] Factored out handling of standard file dialogs, to centralize handling of UTF-8 conversions and compatibility with old versions of Windows. [Nate Woods]

 

- Fixed border colors for systems that use the MC6847 video chip and a custom palette. [Dirk Best]

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Posted

OK I wasnt sure whether it was best to stick it here or in the mame related bit as it does sort of fit into both

SDLMess .115, news:

more stability, better joystick/pad handling, and all the other good stuff from the SDLMAME 0.114 cycle.

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