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Posted

Games were ALWAYS meant to provide cash in the developer's wallet. To think otherwise is flocking stupid.

Posted

i agree with shiba.

 

it used to be a single guy working in his bedroom would make a game, or a small group of people wanted to make something, it was a labor of love.... sure there was commercialism but not anything like the scale it's on now... i mean, i don't think there are that many people into the experience anyone, other than miyamoto, warren (deus ex), and that guy that made ico and shadow of the colossus.

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