BlackKnight Posted June 11, 2007 Posted June 11, 2007 Greatness! I'm curios, how big will the roms be though? And since we're on the subject, how many games are there for the Hyper Neo Geo 64 and are they emulated yet? I think some old dumps I had were 80-240Mb? The games came on CD so there's at least an upper limit for ya. As for the Hyper NeoGeo64, it had 6 games. Fatal Fury: Wild AmbitionSamurai Shodown 64Buriki-OneRoad's EdgeOff-Beat RacerBeat Busters Oh and on that boot-up screen, it's cute that it uses the same format as the CPS-1 and -2 screens. I've seen them so often that it'll be a royal kick to see 3rd Strike's when I load it up for the first time. Whenever that day comes.
Shibathedog Posted June 11, 2007 Posted June 11, 2007 man i was gonna post this earlier >_< anyway yeah, more awesome games for me to play now
Sultan Posted June 11, 2007 Posted June 11, 2007 I wonder if any of the cps3 cd image files I've been hanging onto for years will actually be usable? And why is it that I kept them all this time? Did I think that when cps3 emulation finally happened, the roms would be scarce? Or am I just another obsessive rom collector who has to have a complete mame set no matter what?
Sultan Posted June 11, 2007 Posted June 11, 2007 ^^ Hey, that's not even on Haze's page yet. Got anymore from where that came from? More emu screenshot pr0n!
ken_cinder Posted June 11, 2007 Posted June 11, 2007 Greatness! I'm curios, how big will the roms be though? And since we're on the subject, how many games are there for the Hyper Neo Geo 64 and are they emulated yet? I think some old dumps I had were 80-240Mb? The games came on CD so there's at least an upper limit for ya. As for the Hyper NeoGeo64, it had 6 games. Fatal Fury: Wild AmbitionSamurai Shodown 64Buriki-OneRoad's EdgeOff-Beat RacerBeat Busters Oh and on that boot-up screen, it's cute that it uses the same format as the CPS-1 and -2 screens. I've seen them so often that it'll be a royal kick to see 3rd Strike's when I load it up for the first time. Whenever that day comes. Ahem, I didn't say CPS3 had less games than the Neo 64 for no reason. You missed 1. Beast Busters: Second NightmareBuriki OneFatal Fury: Wild Ambition / Garou Densetsu: Wild AmbitionRoad Edge / Round Trip RVSamurai Shodown 64 / Samurai Spirits: Samurai TamashiiSamurai Shodown Warriors Rage / Samurai Spirits 2: Asura ZanmadenXtreme Rally / Off Beat Racer Count em, 7.
Sultan Posted June 12, 2007 Posted June 12, 2007 Latest news is that there is some sort of debug mode in JJBA. Sprites are still not displayed, but game does not crash and can be played in debug mode. Interesting!
BlackKnight Posted June 12, 2007 Posted June 12, 2007 Ahem, I didn't say CPS3 had less games than the Neo 64 for no reason. You missed 1. Beast Busters: Second NightmareBuriki OneFatal Fury: Wild Ambition / Garou Densetsu: Wild AmbitionRoad Edge / Round Trip RVSamurai Shodown 64 / Samurai Spirits: Samurai TamashiiSamurai Shodown Warriors Rage / Samurai Spirits 2: Asura ZanmadenXtreme Rally / Off Beat Racer Count em, 7. Oh pssh... one more Samurai Shodown game... big whoop
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