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Mame 0.116 released


Robert

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A new full MAME release, both source and official binaries, is now available over at the Latest Release page. Since the last update there has been mostly internal changes, but I did want to highlight an unexpected and very much welcome addition from couriersud: discrete sound emulation in Donkey Kong and Radarscope, and full emulation of the Radarscope grid graphics. Wow!

 

And if you are a fan of older games and haven’t had time to update since 0.115, you’ll find a lot to like in this release as a number of older drivers have been given a good scrubbing over the past month. There are already several exciting things brewing for the 0.117 development cycle, so keep an eye out for updates.

 

Source

0.116

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MAMETesters Bugs Fixed

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oscar0111u3yel [shimaPong]

toypop0115u4red [Aaron Giles]

profpac0115u4gre [Aaron Giles]

seawolf2_0115u2gra [Aaron Giles]

konek0115u4yel [Aaron Giles]

9ballsht0115u3gre [Aaron Giles]

csuperas0104u7gre [shimaPong]

exerion0112u4yel [shimaPong]

 

 

Source Changes

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Major Donkey Kong driver update: [couriersud]

- Implemented discrete sound from schematics: dkong, radarscp

- Implemented discrete background from schematics for radarscp and various effects:

- blue to black to blue background

- exact priorities

- Grid will flip open and close, vertical flipping on hit.

- Changed inputs for radarscp

- Color generation from schematics (resistor mixer) for radarscp, dkong, dkongjr and dkong3

 

Added new components to the discrete sound system: [couriersud]

- Added a "inverter oscillator" component. This can also be used as a raw sine generator - needed by radarscp.

- Added a "integration circuit" based on transistor and RC

- Added a "modulated RC discharge" component.

 

Removed unused return value from VIDEO_START callbacks. [Zsolt Vasvari]

 

Improved independence of CPU and sound core variants in order to make them more properly separated by the existing compile-time flags. [Atari Ace]

 

More TIA updates from MESS: [Wilbert Pol]

- Rewrote drawing of playing graphics

- Improved handling of player graphics reset signals

- Improved handling of HMOVE signals

 

Updates to Change Lanes: [Adam Bousley]

- fixed the broken graphics

- fixed the dipswitches

- hooked up the steering wheel controls

- made some changes to the sprite and text layers based on schematics

 

Fixed up a number of places where malloc results weren't being checked correctly. [Atari Ace]

 

Renamed palette_set_color() to palette_set_color_rgb(). palette_set_color() now matches palette_get_color() and deals in rgb_t data only. Also changed palette_set_colors() to deal with rgb_t data instead of R,G,B triples. [Aaron Giles]

 

Flattened colormap and palette in the 1942 driver. [Aaron Giles]

 

Removed usage of unsigned char/short/int from the drivers code in favor of UINT8/UINT16/UINT32.

 

 

New games added or promoted from NOT_WORKING status

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Mahjong G-Taste [David Haywood]

 

 

New clones added

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Buzzard [Zsolt Vasvari]

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