Robert Posted June 11, 2007 Share Posted June 11, 2007 SourceA new full MAME release, both source and official binaries, is now available over at the Latest Release page. Since the last update there has been mostly internal changes, but I did want to highlight an unexpected and very much welcome addition from couriersud: discrete sound emulation in Donkey Kong and Radarscope, and full emulation of the Radarscope grid graphics. Wow! And if you are a fan of older games and haven’t had time to update since 0.115, you’ll find a lot to like in this release as a number of older drivers have been given a good scrubbing over the past month. There are already several exciting things brewing for the 0.117 development cycle, so keep an eye out for updates. Source0.116------- MAMETesters Bugs Fixed------------------------------------oscar0111u3yel [shimaPong]toypop0115u4red [Aaron Giles]profpac0115u4gre [Aaron Giles]seawolf2_0115u2gra [Aaron Giles]konek0115u4yel [Aaron Giles]9ballsht0115u3gre [Aaron Giles]csuperas0104u7gre [shimaPong]exerion0112u4yel [shimaPong] Source Changes--------------------------Major Donkey Kong driver update: [couriersud] - Implemented discrete sound from schematics: dkong, radarscp - Implemented discrete background from schematics for radarscp and various effects: - blue to black to blue background - exact priorities - Grid will flip open and close, vertical flipping on hit. - Changed inputs for radarscp - Color generation from schematics (resistor mixer) for radarscp, dkong, dkongjr and dkong3 Added new components to the discrete sound system: [couriersud] - Added a "inverter oscillator" component. This can also be used as a raw sine generator - needed by radarscp. - Added a "integration circuit" based on transistor and RC - Added a "modulated RC discharge" component. Removed unused return value from VIDEO_START callbacks. [Zsolt Vasvari] Improved independence of CPU and sound core variants in order to make them more properly separated by the existing compile-time flags. [Atari Ace] More TIA updates from MESS: [Wilbert Pol] - Rewrote drawing of playing graphics - Improved handling of player graphics reset signals - Improved handling of HMOVE signals Updates to Change Lanes: [Adam Bousley] - fixed the broken graphics - fixed the dipswitches - hooked up the steering wheel controls - made some changes to the sprite and text layers based on schematics Fixed up a number of places where malloc results weren't being checked correctly. [Atari Ace] Renamed palette_set_color() to palette_set_color_rgb(). palette_set_color() now matches palette_get_color() and deals in rgb_t data only. Also changed palette_set_colors() to deal with rgb_t data instead of R,G,B triples. [Aaron Giles] Flattened colormap and palette in the 1942 driver. [Aaron Giles] Removed usage of unsigned char/short/int from the drivers code in favor of UINT8/UINT16/UINT32. New games added or promoted from NOT_WORKING status-----------------------------------------------------------------------------Mahjong G-Taste [David Haywood] New clones added---------------------------Buzzard [Zsolt Vasvari] Link to comment Share on other sites More sharing options...
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