Robert Posted June 22, 2007 Share Posted June 22, 2007 NES / Famicon emulator 22-06-07: 1.11 "meisei" Most of these changes were applied from developing meisei, my MSX emulator that's using the same shell components as Sega Li. - CPU/PPU: small speedup from 32-bit struct alignment- blargg's nes_ntsc updated to 0.2.2- input: fixed !+toggle function combination- input: added a doubleclick function, that acts as a single pulse, and made it a shortcut to switch to fullscreen/windowed mode- directories are defaulted to . on the 1st run- draw: added "Stretch to Fit" and "Correct Aspect" to the GUI- added an about window, and a help window that opens the documentation- newly opened windows are now centered on their parent window when needed- added Konami HyperShot controller emulation- draw: fixed screen not being properly refreshed sometimes when switching from fullscreen to windowed mode- mappers: fixed crash when trying to change dipswitches without having loaded a game- draw: message font black outline looks somewhat better- draw: fixed bottom overscan part being drawn with a delay of 1 frame- draw: added video signal settings to the GUI- draw: added Direct3D renderer, including all features of the DirectDraw renderer- draw: added bilinear filtering (Direct3D only)- mappers: fixed iNES mapper #87, it supports 32K PRG- mappers: added support for Namcot 106 battery backed EXRAM- added autodetection of MMC6 games by SRAM size, after initial setup- draw: fixed DirectDraw crash when trying to recreate itself if it got lost due to another application taking over- draw: added "Software Rendering" and "VSync" to the GUI- several trivial changes (mainly renaming some unclear settings/GUI text)Changelog / Download Link to comment Share on other sites More sharing options...
JKKDARK Posted June 22, 2007 Share Posted June 22, 2007 using Sega as a name? Very original.. Link to comment Share on other sites More sharing options...
Robert Posted June 22, 2007 Author Share Posted June 22, 2007 It's a Lie Link to comment Share on other sites More sharing options...
Samor Posted June 23, 2007 Share Posted June 23, 2007 hi, JKK. It's as Robert says. Sega Li comes from Mario Segali, the Nintendo warehouse owner where Nintendo got the name Mario from. Link to comment Share on other sites More sharing options...
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