Mooney Posted June 27, 2007 Share Posted June 27, 2007 N64 emulator for PSP.Here is the list of changes: * [!] Fixed issue preventing Goldeneye from being loaded. * [!] Fixed dynarec for Goldeneye. * [!] Fixed dynarec for Super Smash Bros. * [!] Fix various texturing issues with 4bpp and small or non power-of-2 textures. * [!] Fix TexRect instructions with negative s/t components. * [!] Fixed the HUD in Mario 64 (broken in R11.) * [!] Fixed lights in F3DEX2 microcodes. * [+] Correctly implement instruction fetch exceptions, improving compatibility. * [+] Improved floating point compatibility. * [+] Correctly handle mask_s/mask_t tile values. * [+] Implemented a few custom blend modes. * [+] Screenshots just cover visible viewport.Source and Downloads: StrmnNrmn's Blog Link to comment Share on other sites More sharing options...
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