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No$GBA v2.4c released


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01 July 2007 - version 2.4c

- web: updated magicflr.zip (with NDS and e-Reader source) (additionally to GBA)

- web: uploaded hotmail.htm (hotmail is deleting ALL emails that I am sending)

- web: updated ereader.zip package (using new bmp/raw/bin/ori/plus directives)

- ereader/a22i/japan: uses 8bit/16bit charset depending on invalid 8bit chars

- ereader/help: notes on non-vpk mode, and on z80-wait-opcodes, 5bit-card types

- ereader/a22i/jap/ori: inserts dummy-sub-titles, and z80-stub to start gba-code

- ereader/a22i: .ereader_create_bmp/raw/bin .ereader_japan_ori/plus directives

- debug: supports vert_splitter for code/stack sizing (instead outer-edges only)

- ereader/loader: supports multi/single .raw/.bin files (auto-converted to bmp)

- no$fmw: fixed dtcm/pal/oam zerofill init (memory wasn't mapped/enabled there)

- gui: added OFN_ENABLESIZING to all filemenues (win98 and up; ignored by win95)

- ereader/a22i: also creates RAW dotcode (multi-strip) (all strips in 1 file)

- debug: adjusts small-gamescreen size in nds-mode (256x192 instead of 240x160)

- bios-clone: 80x86-mode redirects nds-callback/gba-sound to rom-image (if any)

- gui: defaults .hlp window-width to correct 80 columns (not more, not less)

Source and Downloads: http://nocash.emubase.de/gba.htm

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  • 2 weeks later...

Hiya!!!

 

Do u guys know how to contact the author of no$gba??? He complains that he isn't getting any feedback and bug reporting, but how can WE do that if the forums aren't working????

 

By the way, no$gba has really nice compatibility but the problem is that you cannot save your progress :banghead: The save state creates a file, but when you try to load it, the emulator crashes...

 

By the way... Desmume is a really good option also... It doesn't have that much compatibility but saves the game progress perfectly...

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By the way, no$gba has really nice compatibility but the problem is that you cannot save your progress :banghead: The save state creates a file, but when you try to load it, the emulator crashes...

Yes, it can save your progress.

 

You're Doing It Wrong™

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By the way, no$gba has really nice compatibility but the problem is that you cannot save your progress :( The save state creates a file, but when you try to load it, the emulator crashes...

Yes, it can save your progress.

 

You're Doing It Wrong

 

How can i correct it??? How can I save (and load) a state....???

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  • 1 month later...

I contacted the author some time ago... and I never got an answer from him... How are WE supposed to give emulator feedback if HE doesn't care about it???

 

Or maybe that e-mail isn't working anymore??? Btw, the forums are also down so... I guess he is on his own... :s

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I contacted the author some time ago... and I never got an answer from him... How are WE supposed to give emulator feedback if HE doesn't care about it???

 

Or maybe that e-mail isn't working anymore??? Btw, the forums are also down so... I guess he is on his own... :s

What was the link to his forums?

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