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MAME 0.119 released


Robert

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http://mamedev.org

 

0.119

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MAMETesters Bugs Fixed

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vr0118u6yel [Aaron Giles]

 

 

 

Source Changes

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Improved graphics and cleaned up driver for srmp6. [David Haywood, Tomasz Slanina]

 

Fixed bug in model 2 polygon clipping. [Ernesto Corvi]

 

Fixed input port so that shadfrcj doesn't skip straight to the end sequence. [stephh]

 

Fixed recent changes to the MB86233 core that broke Virtua Racing. [Aaron Giles]

 

Added intelligence around the UPDATE_HAS_NOT_CHANGED flag, which is returned from VIDEO_UPDATE. If all screens in the game return UPDATE_HAS_NOT_CHANGED, then that frame is effectively skipped (up to 3 frames in a row) in terms of throttling. This allows games that render every other frame to not throttle during their "off frames". Updated the midvunit driver to return UPDATE_HAS_NOT_CHANGED. You should see an improvement in framerate with throttling enabled for these games. Note that this only kicks in if frameskip is set to 0. [Aaron Giles]

 

 

New clones added

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Turpin (bootleg on Scramble hardware) [David Haywood]

Operation Wolf (World, set 2) [David Haywood]

Star Force (encrypted, bootleg) [David Haywood]

Galaxian (bootleg) [David Haywood]

Crazy Kong (bootleg on Galaxian hardware, set 2) [David Haywood]

Vandyke (bootleg with PIC16c57) [David Haywood]

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