Robert Posted September 18, 2007 Share Posted September 18, 2007 GBA and DS emulator 17 September 2007 - version 2.4f- cheat: fixed conditional counter for cbds parameter lines (thanks Hiei Youkai)- cheat: raised strnlen to 5kbytes for about 256 codes/line (thanks Hiei Youkai)- nds/gba/help: added info on unknown add-ons (gba ir/wifi and nds memory exp)- nds/help: added info on ds rumble option paks (thanks bottledlight ds wiki)- gba/help: added some very basic info about the gameboy player (thanks flubba)- gui: allows to resize debugmsg/cheat/fileslst windows (with anchored buttons)- gba/help: added yoshi x/y-axis info (thanks flubba) (still incomplete though)- gba/help: added warioware z-axis gyro info (thanks momo vampire for the cart)- gba/help: added rumble and fram info (thanks momo vampire for warioware cart)- gba/help: added notes on special meaning of 1st (and 4th) letter of gamecode- nds/3d: emulates alpha blending master enable/test mode bit (disp3dcnt.bit3)- gba/memfill: fixed memfill code (data step/repeat count) (thanks Hiei Youkai)- nds/cheat: removed various ARDS checks (accepting addr with unknown offsets)- gba/nds: corrected hblank durations (thanks sebastien), no-vblank in lastline- gba/nds/help: notes on hblank=0 duration (1006/1606/1613 on gba/nds9/nds7)- gba/nds/help: notes on no-vblank-flag in last line, and hblank in ALL lines- nds/cheat: removed alignment check for [[X]+Z] (works with uninitialized [X])- nds/cheat: changed ARDS enable-code detection (9 lines with specific 4th/9th)- multi-cpu-timing: machine_switch_request processed AFTER all event_handlers- nds/3d: emulates texture master enable bit in disp3dcnt (thanks peter schraut)- nds/3d: emulates material-alpha (rather than only color-alpha) (thanks peter)- nds: emulates hinge/unfold irq (additionally to hinge status) (thanks antonio)>> Get it HERE. Link to comment Share on other sites More sharing options...
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