Jump to content

DSP Emulator 0.7b2 released


Robert

Recommended Posts

Sinclair Spectrum emulator

 

10/16/2007: New version DSP 0.7b2!!

• General

+BUG: Z80 - Corrected a bug in the way of an IRQ is interpretated

+NEW: Added support to save images in PNG and JPG format

+NEW: Now it is possible to save an image from any driver

+ENHANCE: The use of the keyboard when you are in a window different from the emulation, now answers to the ESC and ENTER keys always.

+BUG: Corrected the size of the window in video 2X mode

+ENHANCE: If the current driver is at maximum speed and you switch to another, it automatically switches to normal speed

+ENHANCE: Augmented the priority of the main process to avoid cuts in the sound and increase the speed

• Spectrum

+NEW: Implemented the snapshot save in SZX format, now is the default format.

+BUG: Fixed some bugs when reading the SZX format

+ENHANCE: Now DSP saves the screen image as displayed at recording time (with the screen effects included)

+ENHANCE: Now you can load and save snapshots of Spectrum+3 in SZX, Z80 and DSP formats

+BUG: Fixed loading WAV, CSW, SZX and ZX files when they were within a ZIP file

+BUG: The border in 48k mode is not updated when set in 'full emulation'

+NEW: Implemented the emulation of the device SD1 from Dinamic. Camelot Warriors (SD1 version) works. It is activated automatically when you load the tape and turns off when you change or empty. (Gràcies a Robert Pelegre)

+BUG: Fixed several bugs when used in the video 2X mode

+ENHANCE: Now shows if there is a protection active (LensLok or SD1)

+ENHANCE: Added a button to close the visualization of LensLok protection

+BUG: Fixed a bug when a file ZIP is loaded and no DSK is inside

+BUG: Fixed a bug when click on the contents of ZIP, you have selected a file DSK and press 'load'.

+BUG: When emptied virtual tape were reserved about 200Mb of RAM!!

+BUG: Fixed a bug in the Spectrum 128K OUT (now SpeedLock 4 loading scheme and many others things works again)

+BUG: Fixed preview when a PZX file have blocks, but none greater than 6912 bytes

+ENHANCE: The automatic tracking of the blocks inside the virtual tape do not do strange things

• Bomb Jack

+BUG: Fixed a bug in the driver inicialization

• Frogger

+BUG: Fixed sound

 

--------------------------------------------------------------------------------

 

09/09/2007: New version DSP 0.7b1!!

• General

+ENHANCE: Standardized visualization system of chars, sprites and tiles. Corrected many bugs.

+ENHANCE: Checked the M6809 (searching for the G'n'G bug) more speed.

+NEW: Updated to Zip forge 3.03

• Spectrum

+NEW: Implemented the PZX tape system (sequences of pulses smaller than $FFFF).

+NEW: Implemented TZX block $5A (Glue) and $19 (data symblos lenght support only 1bit).

+BUG: Corrected when a standard block of the ROM is loaded.

• Ghost'n'Goblins

+BUG: Sprites fixed.

• Yie Ar Kung-Fu

+BUG: Small sprites bug fixed.

>> Get it HERE.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...