Wizard Posted October 19, 2007 Share Posted October 19, 2007 Next weekend in a few selected places in Akihabara. http://www.taito.co.jp/gc/details/57.html Keep an eye out on this thread for gameplay impressions and updates which are shameless ripped from Iggy most likely. Originally Posted by Professor from the Madman's CafeThe artwork on the moves list is definitely Senri Kita. She also did the artworks for Nintendo's recent Fire Emblem titles as well, so I guess she moved out of Capcom. There's no in-depth reports yet but here's some info from Japanese forums. Kind of surprizing that there were reportedly around 50 people at the test, considering Tokyo's being hit with a throughout the whole day. Returning charactersHaohmaru, Genjuro, Ukyo, Nakoruru, Hanzo, Galford, Kyoshiro, Wanfu,Kazuki, Sougetsu, Charlotte. New characters (Spellings may be incorrect)-Gallows (looks like a Viking)Kim (ancestor of Kaphwan? must be, determening from his move names)J (Afro Samurai)Angelica (Short haired ethnic-looking female.)Varta (Armored knight.)Black Hawk (Looks like a native American, fights with two Axes)Habei? (Old man, name is probably incorrect)Chiyo (Youngster with a wooden sword.)Suzuhime (looks like a Japanese princess) ControlsA- Side slashB- Vertical slashC- KickR- Extra moves (throw, deflect attacks, etc) A+B Feirce- Side slashB+C Feirce- Vertical slash http://www.mmcafe.com/cgi-bin/forums/bbs/m...657.shtml#38006inclutes vids. Link to comment Share on other sites More sharing options...
Wizard Posted October 27, 2007 Author Share Posted October 27, 2007 Aged for info. Link to comment Share on other sites More sharing options...
solidius23 Posted October 27, 2007 Share Posted October 27, 2007 looks pretty good, looks like it may give soul caliber a lil bit of a run. Link to comment Share on other sites More sharing options...
Wizard Posted October 27, 2007 Author Share Posted October 27, 2007 Engine could use alot more work, but it's different from MIRA and they improved it tenfold. Link to comment Share on other sites More sharing options...
solidius23 Posted October 27, 2007 Share Posted October 27, 2007 it def needs some tweaking the collison detection is a lil off and the characters move a lil stiff. Link to comment Share on other sites More sharing options...
Fatal Rose Posted October 27, 2007 Share Posted October 27, 2007 Looks pretty cool, I did not like the 2D like jumps they were doing though. Link to comment Share on other sites More sharing options...
BlackKnight Posted October 28, 2007 Share Posted October 28, 2007 Looks a bit stiff... MI influence is definately there. But hey, as long as it finds its way to a 360 near me one day alls good. Link to comment Share on other sites More sharing options...
Bambi Posted October 28, 2007 Share Posted October 28, 2007 I liked it all, It looked way better than the 2d version was and I love old 2d fighters Link to comment Share on other sites More sharing options...
Wizard Posted October 28, 2007 Author Share Posted October 28, 2007 They've broken conventions, no projectiles apparently, artwork by Senri Kita (her previous works for SNK have been both SamSho 64 games, Nintendo's Fire Emblem series and a few Capcom titles). Also their were 4 empty slots on the char select screen and expected to be more characters at it's next loc test. Link to comment Share on other sites More sharing options...
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