mudlord Posted November 30, 2007 Posted November 30, 2007 Of course. When its in SVN, I will make a compile.
mudlord Posted December 7, 2007 Posted December 7, 2007 Added e-Reader support to GBA core. Its in current SVN, but yet to make a compile. Loads of renderer fixes too...
Agozer Posted December 7, 2007 Posted December 7, 2007 I've got to hand it to you, you're doing the kind of development GBA emulation people have been wanting for some time now. Keep it up. Just make VBA-M so good that no-one will ever have to switch to another build.
mudlord Posted December 8, 2007 Posted December 8, 2007 Just make VBA-M so good that no-one will ever have to switch to another build. And thats exactly what we are trying to achieve. By combining all the best features of all the different builds into one, there will be zero need to change. Plus, with the brand new emulation cores for GBA, it might give people more incentive to use it, since CPU usage is a lot lower than previous and official releases.... Sounds like shameless self promotion, but meh.. There's still a lot of things to merge yet and implement though. Nach and I need to clean up the Linux port more, too.
mudlord Posted December 27, 2007 Posted December 27, 2007 Update: VBA-M now has native x64 support. Compiled build on my server for people willing to test.
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