Robert Posted November 25, 2007 Share Posted November 25, 2007 NES emulator (Java) NESCafe 1.000 (December 2007) Headlines: - Authorisation check at start-up removed (originally required to report game usage and issues with beta)- Sound, game graphics and UI graphics have all been improved Fixes: - Fixed issues with sound, and discontinued the mute versions of the emulator- Fixed issues where loaded state files weren't starting the sound correctly- Fixed bug where text would not be presented in the correct codepage on some machines- Fixed bug where when a NES ROM did not load correctly an error message was not being displayed- Fixed bug where when running using the Applet Viewer some of the tags weren't being interpreted correctly- Fixed bug where settings files and ROMs were being cached, and the latest version may not be being read- Fixed bug where lowercase keys in the settings file for the controls where not being interpreted correctly- Fixed bug where the / key could not be assigned to a key control in the settings file or the User Interface- Fixed bug where LOADSTATE tag was not being interpreted correctly unless the URL was specified in full- Fixed bug where screen would flicker when ROM files were loading- Fixed issues with error messages, they are now more meaningful and better explain the underlying issues Functionality Removed: - Removed Override Engine (this was not heavily used)- Removed Activity Monitor (because Authorisation Check is removed, this would not work)- Removed Debugger from Applet version (replaced by Code Profiler in Standard version)- Removed Image Smoothing and replaced with improved image scaling routines- Removed Sprite Tile view from Applet (this was not heavily used) Functionality Added/Changed: - Added F9 option to standard version to dump executable code (profiles the code as it runs)- Changed settings filename to nescafe-settings.txt (to prevent issues with MIME types on web-servers)- Changed how the CPU interprets undocumented operation codes, they now cause the CPU to halt- NESCafe Applet screen now dynamically resizes if the Applet canvas changes size- Cleaned up the Time Trial mode, pressing T causes the current screen and run-time data to be captured.>> Get it HERE. Link to comment Share on other sites More sharing options...
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