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Nescafe 1.000 released


Robert

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NES emulator (Java)

 

NESCafe 1.000 (December 2007)

 

Headlines:

 

- Authorisation check at start-up removed (originally required to report game usage and issues with beta)

- Sound, game graphics and UI graphics have all been improved

 

Fixes:

 

- Fixed issues with sound, and discontinued the mute versions of the emulator

- Fixed issues where loaded state files weren't starting the sound correctly

- Fixed bug where text would not be presented in the correct codepage on some machines

- Fixed bug where when a NES ROM did not load correctly an error message was not being displayed

- Fixed bug where when running using the Applet Viewer some of the tags weren't being interpreted correctly

- Fixed bug where settings files and ROMs were being cached, and the latest version may not be being read

- Fixed bug where lowercase keys in the settings file for the controls where not being interpreted correctly

- Fixed bug where the / key could not be assigned to a key control in the settings file or the User Interface

- Fixed bug where LOADSTATE tag was not being interpreted correctly unless the URL was specified in full

- Fixed bug where screen would flicker when ROM files were loading

- Fixed issues with error messages, they are now more meaningful and better explain the underlying issues

 

Functionality Removed:

 

- Removed Override Engine (this was not heavily used)

- Removed Activity Monitor (because Authorisation Check is removed, this would not work)

- Removed Debugger from Applet version (replaced by Code Profiler in Standard version)

- Removed Image Smoothing and replaced with improved image scaling routines

- Removed Sprite Tile view from Applet (this was not heavily used)

 

Functionality Added/Changed:

 

- Added F9 option to standard version to dump executable code (profiles the code as it runs)

- Changed settings filename to nescafe-settings.txt (to prevent issues with MIME types on web-servers)

- Changed how the CPU interprets undocumented operation codes, they now cause the CPU to halt

- NESCafe Applet screen now dynamically resizes if the Applet canvas changes size

- Cleaned up the Time Trial mode, pressing T causes the current screen and run-time data to be captured.

>> Get it HERE.

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