MrTyzik Posted December 4, 2007 Share Posted December 4, 2007 The FAQ mentions DS-DS communications however all of the posts I have read only mention access points. Has anyone done wireless multiplayer without using an AP? Is it even possible with DSWifi yet? If so, what is the proper way to do this? Set the parent in listen mode and ask for some sort of game id message upon each connection? Link to comment Share on other sites More sharing options...
Mooney Posted December 5, 2007 Share Posted December 5, 2007 As far as I know, DS to DS communication (adhoc) is currently impossible. Link to comment Share on other sites More sharing options...
MrTyzik Posted December 5, 2007 Author Share Posted December 5, 2007 As far as I know, DS to DS communication (adhoc) is currently impossible. sgstair, is there an ETA on this type of communication? You have done some amazing work. Now, I think this is the most important thing to add next. Wireless multiplayer can really give homebrew a shot in the arm. If there is anything specific getting in the way, however technical, please ask. Maybe we can help. Link to comment Share on other sites More sharing options...
Sektor Posted December 8, 2007 Share Posted December 8, 2007 (edited) Try out MightyMax's liblobby. It works without an AP. Best to use an SVN client to download it. svn://91.184.39.23/svn/repos/libwifihttp://91.184.39.23/svn/wsvn/liblobby/?sc=0 DS to DS communcation tests: http://forum.gbadev.org/viewtopic.php?t=14198 Edited December 8, 2007 by Sektor Link to comment Share on other sites More sharing options...
MrTyzik Posted December 9, 2007 Author Share Posted December 9, 2007 That's what I was looking for. Thanks for the link! Link to comment Share on other sites More sharing options...
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