Jump to content

Xbox Graphic Chip


Devia Eleven

Recommended Posts

It is a custom chip by nVIDIA, roughly comparable to the GeForce 3 Ti cards.

 

# GPU and system chipset: 233 MHz "NV2A" ASIC. Co-developed by Microsoft and NVIDIA.

 

* 4 pixel pipelines with 2 texture units each

* 932 megapixels/second (233 MHz x 4 pipelines), 1,864 megatexels/second (932 MP x 2 texture units) (peak)

o 115 million vertices/second, 125 million particles/second (peak)

o Peak triangle performance: 29,125,000 32-pixel triangles/sec raw or w. 2 textures and lit.[citation needed]

+ 485,416 triangles per frame at 60fps[citation needed]

+ 970,833 triangles per frame at 30fps[citation needed]

* 4 textures per pass, texture compression, full scene anti-aliasing (NV Quincunx, supersampling, multisampling)

* Bilinear, trilinear, and anisotropic texture filtering

* Similar to the GeForce 3 and GeForce 4 PC GPUs.

 

Kinda funny they went to ATi for their 360 chip.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...