Devia Eleven Posted January 14, 2008 Share Posted January 14, 2008 I was wondering if anyone knew how I could find out what graphic chip my Xbox is using. Link to comment Share on other sites More sharing options...
BlackKnight Posted January 14, 2008 Share Posted January 14, 2008 It is a custom chip by nVIDIA, roughly comparable to the GeForce 3 Ti cards. # GPU and system chipset: 233 MHz "NV2A" ASIC. Co-developed by Microsoft and NVIDIA. * 4 pixel pipelines with 2 texture units each * 932 megapixels/second (233 MHz x 4 pipelines), 1,864 megatexels/second (932 MP x 2 texture units) (peak) o 115 million vertices/second, 125 million particles/second (peak) o Peak triangle performance: 29,125,000 32-pixel triangles/sec raw or w. 2 textures and lit.[citation needed] + 485,416 triangles per frame at 60fps[citation needed] + 970,833 triangles per frame at 30fps[citation needed] * 4 textures per pass, texture compression, full scene anti-aliasing (NV Quincunx, supersampling, multisampling) * Bilinear, trilinear, and anisotropic texture filtering * Similar to the GeForce 3 and GeForce 4 PC GPUs. Kinda funny they went to ATi for their 360 chip. Link to comment Share on other sites More sharing options...
ken_cinder Posted January 14, 2008 Share Posted January 14, 2008 I believe you are speaking about the video encoder, not the GPU which is ALWAYS the same. Check Xbox-Scene.com's tutorials, theres no need to ask here when they have the most comprehensive ID method anywhere. Link to comment Share on other sites More sharing options...
Shibathedog Posted January 15, 2008 Share Posted January 15, 2008 you could always open it up and look, XBMC tells you too, but I'm guessing your trying to find out before you mod. Link to comment Share on other sites More sharing options...
Devia Eleven Posted January 15, 2008 Author Share Posted January 15, 2008 I just found out, I opened it and discovered that it has a conexant video encoder. Link to comment Share on other sites More sharing options...
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