Robert Posted February 21, 2008 Share Posted February 21, 2008 Arcade emulator Had a bit of time to put a new FBA together. The binaries are now compiled with MinGW as I can't get consistent results with the Microsoft compiler. Here is the what's new; Thanks go to the neosource forum regulars for a lot of this stuff. iq_132 has written many drivers for older games, and Oopsware has contributed some impressive drivers too. Captain CPS-X and KOF2112 have also tidied up some things. This list is from memory and some stuff is sure to be missing. - Added a generic tiles decoding routine and updated various drivers to use it - Added support for 32x32 tiles in the generic tile rendering module - Added support for multiple YM2203s to the YM2203 interface - Updated all sets to match MAME 0.123u1 - Tidied up all source code to compile cleanly for all builds (unicode, non-unicode, debug, non-debug) - Added support for M6502 CPU - Added support for SH-2 CPU - Added support for NEC V30 family CPU - Separated misc drivers into "Misc (pre 90s)" and "Misc (post 90s)" - Moved some common sound cores into the burn folder - Added various clones and fixed some little issues in various games - Added driver for Madgear and Last Duel - Added driver for 1942 - Added preliminary driver for 1943 and added support to the Zet interface to get the BC register - Added Oopsware's CPS-3 driver - Added various drivers by iq_132 - Cleaned up the drivers by iq_132 (separated into Misc pre 90s category, corrected aspect ratios, fixed rom-sets, etc.) - Added driver for seta2 hardware - Added preliminary driver for m92 hardware in debug builds - Added a d_parent module to put required parent drivers that don't have a specific driver>> Get it HERE. Link to comment Share on other sites More sharing options...
iq_132 Posted February 21, 2008 Share Posted February 21, 2008 *happy* Link to comment Share on other sites More sharing options...
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