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Mame 0.124 released


Robert

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http://mamedev.org/releases/whatsnew_0124.txt

 

0.124

--------

 

 

MAMETesters Bugs Fixed

---------------------------------------

01586: [Multisession] bluehawk: Graphics corruption (Reip)

01433: [Graphics] marvins: If you play player 2, the maze remains unchanged. (Reip)

01601: [Misc.] orbit: Game doesn't start. Watchdog/reset problem? (Aaron Giles)

01584: [Misc.] exerion, exerionb, exeriont: Assertion (Aaron Giles)

01560: [DIP/Input] turpin: Cannot coin up in either slot. (RansAckeR)

01525: [Misc.] wilytowr, atomboy: watchdog resets (RansAckeR)

01524: [Misc.] btoads: Assertion (Zsolt Vasvari)

01557: [Misc.] dealem: Assertion (Zsolt Vasvari)

00059: [Graphics] commsega, locomotn, tactcian: They exhibit a problem with screen area. (Nicola Salmoria)

00406: [Graphics] qadj: When playing as the ninja, there is one broken frame in his animation loop when walking. (Nicola Salmoria)

 

 

 

Source Changes

------------------------

bbusters: Fixed sprite wrapping -- this is used on the gun calibration screen, at least. The game still hangs on a black screen after service mode is turned off. Even exiting MAME and restarting doesn't fix it, so it's probably a EEPROM issue. [Zsolt Vasvari]

 

Added Noise Output to the MSM5232 emulation. [Nicola Salmoria]

 

Added placeholder effects for cymbal and hihat to equites.c. These will need further work to properly emulate the discrete circuitry. [Nicola Salmoria]

 

Cleaned cidelsa driver up to the latest spec. [Curt Coder]

 

Added NVRAM to Gekisou. Fixed inputs and promoted to working. [Nicola Salmoria]

 

Explicitly fixed unmapped handler masks so that we don't report all unmapped addresses as 0. [Aaron Giles]

 

Centralized definitions of _WIN32_WINNT. Removed malloc/calloc/realloc/free link-time overrides; we now rely exclusively on compile-time overrides. Made a few tweaks toward getting mingw-w64 working, but there are still linker issues. [Aaron Giles]

 

Fixed assertions in skullxbo and exerion. [Aaron Giles]

 

De-deprecat-ed ui.c. [Aaron Giles]

 

Changed xmlfile.c to pass in memory handlers to expat so that our memory overrides are properly managed. [Aaron Giles]

 

Fixed wbbc97 regression. [Zsolt Vasvari]

 

Fixed crospang.c regression. Not sure why this needed to be RGB15, works fine with INDEXED16. [Zsolt Vasvari]

 

[GTICLUB] Fixed crash. [R. Belmont]

 

[sCSI] Fixed case when no device exists (e.g. running the sys573 BIOS directly). [R. Belmont]

 

Got most of the Konami PPC games running again. [R. Belmont]

 

Fixed crash running "kviper" BIOS. [R. Belmont]

 

Changed crystal.c from RGB15 to RGB32. RGB15 is not enough bits to hold the 5-6-5 colorspace. [Zsolt Vasvari]

 

Updated astrof.c to use the timer device. [Zsolt Vasvari]

 

dgpix and eolith: Converted to INDEXED16. Removed temp bitmaps. Changed ugly recursive video RAM code. [Zsolt Vasvari]

 

ddz: Removed RGB15 -- it's a "skeleton" driver, so why have it? [Zsolt Vasvari]

 

video\generic.c: Added PALETTE_INIT functions for common 16-bit RGB patterns. [Zsolt Vasvari]

 

Converted f-32, kinst, lethalj, ultrsprt, gamecstl, taitowlf to use INDEXED16. [Zsolt Vasvari]

 

Added option in MC6845 to programatically set the clock pin. This is needed by at least one MESS driver. Added mc6845_set_hpixels_per_column() for the Hercules gfx adapter. [Zsolt Vasvari]

 

Fixed video timing in xtheball. Still don't know why it changed recently, but the new parameters reproduce the old values. [Aaron Giles]

 

Removed unnecessary assert in video.c that broke screenless games. [Dirk Best]

 

Changed the zombraid gun input ports to work with the calibrated settings. [Derrick Renaud]

 

Fixed malzak2 from crashing. [Zsolt Vasvari]

 

Fixed graphics ROMs in gnga. [Cesare Falco]

 

Added validity check to ensure input port tags don't have duplicates. Fixed several drivers where there were duplicates. [Aaron Giles]

 

Corrected clocks on Cabal bootleg. [Corrado Tomaselli]

 

blockhl.c, blockout.c: Added dip locations, fixed unknown dip switches. [RansAckeR]

 

Removed improper use of PERIODIC_INT in mpu4, to use new timer devices. Also corrected 50Hz timer in MPU4 Video games. [James Wallace]

 

Fixed bug in tx1.c spotted by new compiler warnings in gcc 4.3.0. [Atari Ace]

 

Another batch of pedantic static/const/include fixes. [Atari Ace]

 

Redid video timing in orbit with raw parameters. Added full memory map and a few other cleanups. [Aaron Giles]

 

 

New games added or promoted from NOT_WORKING status

---------------------------------------------------------------------------

Gekisou [Nicola Salmoria]

Mermaid [robiza]

 

 

New clones added

----------------------------

Ridge Racer (Rev. RR3, World) [Andrea Turci]

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