iq_132 Posted May 4, 2008 Share Posted May 4, 2008 Even if it was ported it probably wouldn't run as well as CPX3 anyway Absolutly agree with that I can confirm that. It runs like crap (FBA's CPS-3 needs ~1GHZ). Anway, kenshiro, if you need any advice/help/someone to bounce ideas around with, let me know. Link to comment Share on other sites More sharing options...
- kenshiro - Posted May 4, 2008 Share Posted May 4, 2008 Even if it was ported it probably wouldn't run as well as CPX3 anyway Absolutly agree with that I can confirm that. It runs like crap (FBA's CPS-3 needs ~1GHZ). Anway, kenshiro, if you need any advice/help/someone to bounce ideas around with, let me know. Thanks for that iq_132. I send you a message 2 days ago on Neosource, i don't know if you saw it I got new stuff for you Thanks again Link to comment Share on other sites More sharing options...
Cospefogo Posted May 4, 2008 Author Share Posted May 4, 2008 Even if it was ported it probably wouldn't run as well as CPX3 anyway Absolutly agree with that Me too. Link to comment Share on other sites More sharing options...
iq_132 Posted May 5, 2008 Share Posted May 5, 2008 Even if it was ported it probably wouldn't run as well as CPX3 anyway Absolutly agree with that I can confirm that. It runs like crap (FBA's CPS-3 needs ~1GHZ). Anway, kenshiro, if you need any advice/help/someone to bounce ideas around with, let me know. Thanks for that iq_132. I send you a message 2 days ago on Neosource, i don't know if you saw it I got new stuff for you Thanks again I saw it, I'm just terribly busy & forgetful (mostly just forgetful) lol. Link to comment Share on other sites More sharing options...
Knocks Posted May 5, 2008 Share Posted May 5, 2008 Can the CPX3 code be integrated into FBA-XXX Pro, so it's like an emulator within an emulator (like Surreal64)? That way they only share the GUI but have different emulator cores, shouldn't affect resource use. It would just be really cool to have CPS1, CPS2, and CPS3 under one roof. Link to comment Share on other sites More sharing options...
gavin19 Posted May 5, 2008 Share Posted May 5, 2008 I don't doubt it could be done, but considering how few CPS3 games there are it would be a wasted effort versus actually getting some new games to work instead Link to comment Share on other sites More sharing options...
iq_132 Posted May 5, 2008 Share Posted May 5, 2008 Can the CPX3 code be integrated into FBA-XXX Pro, so it's like an emulator within an emulator (like Surreal64)? That way they only share the GUI but have different emulator cores, shouldn't affect resource use. It would just be really cool to have CPS1, CPS2, and CPS3 under one roof.No. CPX3 is closed-source. Link to comment Share on other sites More sharing options...
- kenshiro - Posted May 6, 2008 Share Posted May 6, 2008 Gentlemen, There is something strange on FBA-XXX Pro 1.28 here. Can someone please make a test to clear my doubts? There is absolutely no way of making the controller shortcutsto work in my FBA 1.28. I tried to assign A+B to black button,and C+D to white button, or A+B+C to white, and so on... butthey do not work. If I turn off the controller shortcuts in the settings panel, theoptions for shortcuts disappear from the in-game controllersettings, and if turn it on, they are back, but there is noway to make it work. So, I assume it is buggy on the current 1.28 versionjust like the change Coin Button option... am I right? Can someone please try to assign A+B to BLACK button as a test? Thank you!Cospefogo. PS. Kenshiro - Great news on FBA... I am really looking forwardfor the promising 1.29 version! Sorry Cospefogo i forgot to reply to your post I'll ckeck for that issue. Thanks for noticed that BTW, if someone could verify the following issue it would be cool. Launch a Neogeo game and next go to "others"section and launch a game. Let me know if it make crash your Xbox. If it don't, try one more time with another "others" game Thanks Link to comment Share on other sites More sharing options...
gavin19 Posted May 6, 2008 Share Posted May 6, 2008 BTW, if someone could verify the following issue it would be cool. Launch a Neogeo game and next go to "others"section and launch a game. Let me know if it make crash your Xbox. If it don't, try one more time with another "others" game Thanks I'll double check, but I used to jump back and forward between Blazing Star/Pulstar on NG and DoDonPachi/ESPrade on Others without a crash. Link to comment Share on other sites More sharing options...
- kenshiro - Posted May 6, 2008 Share Posted May 6, 2008 BTW, if someone could verify the following issue it would be cool. Launch a Neogeo game and next go to "others"section and launch a game. Let me know if it make crash your Xbox. If it don't, try one more time with another "others" game Thanks I'll double check, but I used to jump back and forward between Blazing Star/Pulstar on NG and DoDonPachi/ESPrade on Others without a crash. Thanks Gavin . I've found a nice one: like before, launch a neogeo game and launch Gaia crusaders. Can you try this please? Link to comment Share on other sites More sharing options...
gavin19 Posted May 6, 2008 Share Posted May 6, 2008 Thanks Gavin . I've found a nice one: like before, launch a neogeo game and launch Gaia crusaders. Can you try this please? I tried several games with Gaia but couldn't get a crash. One that I did find was Blazing Star to Action Fighter always crashed. Some other combinations - Andro Dunos > Alex KiddBaseball Stars Pro > OutzoneDouble Dragon > TruxtonSuper Spy > SupermanNinja Combat > RastanNAM 1975 > Battle K RoadCTHD > Action Fighter All worked ok. Link to comment Share on other sites More sharing options...
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