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Lxdream WIP Update!


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Lxdream is a Linux based Sega Dreamcast emulator.

 

June 20th, 2008 by nkeynes

Small fixes

Posted in Development

Mostly just finishing/unbreaking things I'd broken in recent changes, so there's nothing terribly exciting to report at the moment.

 

Changes:

 

Fix launching from the Finder (odd command line arguments and all)

Move the background into the main scene structure, so it's actually included in the min/max z (the lack of which was causing missing backgrounds in some situations). Massively simplifies things at the cost of needing colour unclamping support for correct output in all situations.

Change internal colour format to float from unsigned char - surprisingly doesn't have much impact on performance, but makes a few things much simpler to implement

Finish integrating the run-time limiting properly so that it's no longer a big wart on main.c (and works properly on OS X as well)

Refactor the GD-Rom selection menu to be a bit more generic and add a cocoa view for it

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