Mooney Posted July 10, 2008 Share Posted July 10, 2008 Sega Genesis and CD emulator for PSP* Added some basic support for Sega Pico, a MegaDrive-based toy.* Added proper support for cue/bin images, including cdda playback..cue sheets with iso/cso/mp3/wav files listed in them are now supported too (but 44kHz restriction still applies).* Added bin_to_cso_mp3 tool, based on Exophase’s bin_to_iso_ogg. The tool can convert .cue/.bin Sega CD images to .cso/.mp3.* Greatly improved Sega CD load times.* Changed how scheduling between 68k and z80 is handled. Improves performance for some games. Credits to Lordus for the idea.* YM2612 state was not 100% saved, this should be better now.* Improved renderer performance for shadow/hilight mode.* Added a hack for YM2612 frequency overflow issue (bleep noises in Shaq Fu, Spider-Man - The Animated Series (intro music), etc.). Credits to Nemesis @ spritesmind forum. Works only if sound rate is set to 44kHz.* Implemented some sprite rendering improvements, as suggested by Exophase. Games with lots of sprites now perform better.* Added better idle loop detection, based on Lordus’ idea again.* “accurate timing” option removed, as disabling it no longer improves performance.* “accurate sprites” was removed too, the new sprite code can properly handle sprite priorities in all cases.* Timers adjusted again.* Improved .smd detection code.* Minor general optimizations and menu improvements.* Fixed a bug in Sega CD savestate loader, where the game would sometimes crash after load.* Fixed a crash of games using eeprom (introduced in 1.40b).* Fixed suspend/resume (hopefully for real).Source and Downloads: eXophase.com Link to comment Share on other sites More sharing options...
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