Robert Posted July 16, 2008 Share Posted July 16, 2008 Long time since a release - the interface has been tidied up quite a bit and a few new features added. On the emulation side there is some fixes and some work on the CPS bootlegs and I'm now using iq_132's Neo-Geo clean-up code which he kindly updated to be current with MAME for this release. Here's the what's new; Burner (interface) changes Added a game information dialog to burner Tidied up the game selection dialog and seperated Kaneko 16 and Psikyo Added a context menu to the game selection dialog Added a most recently played games menu item Changed the roms dir config dialog to support upto 8 paths Fixed an issue with the roms dir config dialog that didn't let the user clear an entry Added the roms dir config dialog to the Misc menu Added a dialog to configure support files (previews, titles, flyers, marquees, controls, cabinets, pcbs, cheats and history) and added it to the Misc menu Added an option to the Misc menu to stop FBA playing with the Num Lock status (don't use this if you use a Hotrod or X-Arcade stick) Added an option to the Video menu to auto-switch to full screen after loading a game from the selection dialog Added iq_132s improvements to the cheat system Adds support for Nebula/Kawaks cheat dats Adds limited (although most cheats work) support for the old format MAME cheat.dat file Adds cheat support to drivers using the ZET interface, or NEC, SH-2 and M6502 CPUs Added a basic cheat search engine Added a jukebox player - this is very preliminary and only supports WWF Wrestlefest for now (it has many problems for now) Added a menu item to write decrypted C Neo-Geo roms to disk Various little GUI fixes/improvements Burn (emulation) changes Merged in Oopsware's changes to the ZET interface improving support for MAME's Z80 emulator - some things are still broken though so DOZE is still the default Added a function to the CPU interfaces to return the active CPU Fixed a screen clearing issue in the CPS-1 and CPS-2 drivers when not using a 16-bit colour depth Added various bootlegs to the CPS-1 driver in various states of working and attempted to differentiate between the good, the bad and the ugly (dumps) Added offset support to the CPS-1 scroll layers Added a flag to define whether or not CPS-1 sprite rendering should happen in reverse Fixed an issue with rom loading in the sf2yyc driver Got the sf2m3 set working and the sf2m1 set almost working Added "Phoenix Edition" sets to the CPS-2 driver Changed to iq_132s current Neo-Geo driver (thanks to iq_132 for updating it) Enabled the decrpyted C Neo-Geo clones and bootlegs from Kawaks Added two clones of Night Striker to the Taito driver Changed some dip switches in the Double Dragon 3 driver Added Wonder League '96 to the Tumble Pop bootleg driver Updated dip switches in Wonder League Star and Jumping Pop Added the 16-bit only flag to the megadrive games - fixes rendering issues in the basic blitters Added iq_132s Vulgus driver Matched all sets to MAME 0.126>> Get it HERE. Link to comment Share on other sites More sharing options...
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