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QMC2 0.2.b4 released


Robert

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Front End for SDLMAME

 

v0.2.b4, 19-AUG-2008:

 

- fix: joystick mapping initially didn't work before the options were explicitly applied

- fix: keep game-specific emulator configurations open only as long as they are really needed

- fix: corrected support for keyboard shortcut mapping with multiple modifier keys

- imp: try to use system locale to setup the language if no language was specified (or if the language is unavailable within the translations); fallback to us as last resort

- imp: joystick test and calibration widgets are enclosed in scrollable areas now to allow for better handling of high amounts of axes or buttons; due to this, the layout management for these widgets was totally revised

- imp: minor speed ups for loading of XML and gamelist caches by reading data block-wise

- imp: SDLMAME options template updated to 0.127 (yuvmode replaced with scalemode, removed cheat_file, added new options cheatpath, videodriver, audiodriver and gl_lib)

- imp: code cleanup: use constants instead of numbers for logical gamelist columns, prepend QMC2_ to JOYSTICK and OPENGL macros internally

- imp: trimmed XML cache data - saves memory and disk space (plus adds a minor speed improvement upon cache reading)

- imp: build: check required Qt version on call to qmake (see qmc2.pro*)

- new: show number of (real/virtual) CPUs on system information page (about dialog)

- new: the frontend and emulator log browsers can now be limited to the amount of lines they keep in memory (the default is unlimited as before)

- doc: added Q2.8 and Q3.5 to FAQ

>> Get it HERE.

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