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Lxdream 0.9 “Shiny” Released


Robert

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Dreamcast emulator for Linux-based systems and the Mac

 

This is the first version where we can say that most software should “just work”, outside of a small number of known issues - so please report any other problems you encounter. Note however that the focus of 0.9 has been on accuracy - performance has not substantially changed from earlier versions. That will be the main aim of the work for 0.9.1 “Speedy”, along with timing precision and a few other things.

 

What’s new

 

- Improved accuracy + compatibility (aka many bugfixes)

- Shadow volumes, render-to-texture, fogging

- Light-gun support

 

Lxdream 0.9 is considerably more stable and accurate than the 0.8 series (thanks more to a huge number of bugfixes than anything else), and the majority of software can be expected to "just work" with minimal problems.

 

Nevertheless this should still be considered an alpha release, with many unimplemented features remaining. You're unlikely to see 'perfect' emulation, and we're nowhere near being bug-compatible (in other words, don't expect your code to work on the real hardware just because it runs correctly in lxdream).

 

Changes since 0.8.4

- Improved accuracy + compatibility (many bugfixes)

- Shadow volumes

- Render-to-texture support

- Fogging

- Light-gun support

>> Get it HERE.

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