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FBA_XXX_Pro_1.29_BETA release (codename "Banana Hammock")


- kenshiro -

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FBA_XXX_Pro_1.29_BETA (codename "Banana Hammock")

 

Based on FB Alpha 0.2.96.99 drivers

 

 

Entierely new CPS1 / CPS2 stuff:

 

- CPS2 doesn't use VMM now, which means faster loadings. Moreover, like on PC builds,

decryption algo is supported (Xor are now useless). And of course emulation improvements...

 

New Neogeo code:

 

entierely rewrote, this is exactly the code of latest FBA with Xbox inprovements.

Gogoackman's VMM is still used, but in a different way:

the emu will autodetect if we have enough memory to store the game in RAM, if it's not the case

the sprite data will be stored on HDD. At the second run of a game, sprite data will be load

read directly from the HDD, which produce a hell of loading speedup. For games which doesn't use VMM,

that's mean sometimes a loading time 70% shorter than before.

Data are saved in "savedRoms" directly, take care for the space that's use!!!

 

Still need to finish the code, you will have a crash with the biggest games released after 1999!

It affects Metal Slug 3, Samurai Shodown 5 for example. If you get a crash with a game,

look if a bootleg of that game is avaible, it will works...

 

 

PGM drivers modified by iq_132 to run on Xbox (use UniVMM):

http://neosource.1emu.net/forums/index.php?topic=980.0

 

1945k III ----> http://www.mameworld.net/maws/driverinfo/1945kiii.c

Aero Fighters ----> http://www.mameworld.net/maws/driverinfo/aerofgt.c

Biomechanical Toy --> http://www.mameworld.net/maws/romset/biomtoy

Double Dragon 3 ----> http://www.mameworld.net/maws/driverinfo/ddragon3.c

Dr Tomy ----> http://www.mameworld.net/maws/driverinfo/drtomy.c

Final Star Force ---> http://www.mameworld.net/maws/driverinfo/tecmo16.c

Funny Bubble ----> http://www.mameworld.net/maws/driverinfo/funybubl.c

Gals Panic ----> http://www.mameworld.net/maws/driverinfo/galpanic.c

Power Instinct ----> http://www.mameworld.net/maws/driverinfo/powerins.c

Raiden ----> http://www.mameworld.net/maws/driverinfo/raiden.c

Shadow Force ----> http://www.mameworld.net/maws/romset/shadfrce

TMNT ----> http://www.mameworld.net/maws/driverinfo/tmnt.c

 

 

iq_132 drivers :

 

Bionic Commando ----> http://www.mameworld.net/maws/driverinfo/bionicc.c

Black Tiger ----> http://www.mameworld.net/maws/driverinfo/blktiger.c

Block Out ----> http://www.mameworld.net/maws/driverinfo/blockout.c

ESD16 ----> http://www.mameworld.net/maws/driverinfo/esd16.c

Ninja Gaiden ----> http://www.mameworld.net/maws/driverinfo/gaiden.c

NMG5 ----> http://www.mameworld.net/maws/driverinfo/nmg5.c

Pacman ----> http://www.mameworld.net/maws/driverinfo/pacman.c

SNK68 drivers ----> http://www.mameworld.net/maws/driverinfo/snk68.c

Street Fighter ----> http://www.mameworld.net/maws/driverinfo/sf.c

Suna16 ----> http://www.mameworld.net/maws/driverinfo/suna16.c

Legend of Silkroad -> http://www.mameworld.net/maws/driverinfo/silkroad.c

Zero Zone ----> http://www.mameworld.net/maws/driverinfo/zerozone.c

 

And probably more, check the dats files to have the complete drivers list!

 

 

Keep in mind it's a beta, so a preliminary work :banghead:

 

source code ----> http://www.4shared.com/file/76046726/361e9678/fba_xxx_pro_129_beta_src.html ://http://www.4shared.com/file/7604672..._beta_src.html ://http://www.4shared.com/file/7604672..._beta_src.html ://http://www.4shared.com/file/7604672..._beta_src.html

 

I should go to work now, i will post tonight for credits, greetings, and information on source code...

Also we have to see how share it (Xbins?)?

 

Have a nice day :ph34r::ph34r:

 

Edit: nice start, i forget the black tiger driver, i will correct this tonight.

Edited by - kenshiro -
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I don't like the codename.

I really would like it to be something like

 

FBA-SHIN-KEN.

 

Thanks Kenshiro.

Thanks for you great work on this,

Thanks for you time spent on it.

Thanks for you gentle replies and special thanks for you kindness.

You look like a great person besides a great developer.

 

Very best,

Cospefogo.

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G-Loc wasn't playable in MAME until 0.90 I think (Maybe 0.91), so unless a port is made from source no older than that, it's not gonna happen.

I'm not sure, but I don't think straight adding the driver will work either, as the MAME core was changed after mid .80. You'd have to alter the driver to reflect these changes I bet. Not simple work.

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