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Ootake 1.64 released


Robert

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TG16 / PCE emulator

 

2009/01/02 1.64 released

 

+ A happy new year 2009. Be a good year for you!

- The Read processing of the video chip was brought close to a real machine. In "Ys4", the problem that it freezed and the sound had stopped (generated from v1.61) was solved.

- The timing of interrupt processing was brought close to the movement of a real machine. In the start demo of "Farjias no Jakoutei", the problem that the screen has fallen into disorder (generated by v1.63) was solved.

- The speed and timing were brought close to a real machine more. In the opening demo of "Necros no Yousai", it became the same movement as a real machine.

- When state is loaded, when the over scanning display setting is different, the bug to which the screen had not been correctly occasionally displayed was corrected.

- When there is a record file that has already been recorded at the recording, overwrite is confirmed.

- Additionally, a detailed part has been improved and corrected.

>> Get it HERE.

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