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Dolphin weekly build 2276 released


Robert

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Gamecube emulator

 

Some recent changes:

this week the Dolphin build isn't much difference from last week.

we did some minor code fixings and cleaning was what we did most.

there are also some blend fixes, njoy & wiimote changes and some really minor speed hacks. omegadox also added an option to show the projections value.

 

r2302 Compile fix

r2301 [soap] More common core cleanup and merging of WIP Logger as I need some help. (Sadly enough it means logging doesn't work for the time being)

r2300 Remove/cleanup some auto-"breaks" in the code. they are annoying when debugging. (jit64 hits the DSP.cpp case in animal crossing) :/

r2299 +1 Fixed back the r844 projection hack. If it's called "r844" then it should stay AS IT WAS in r844! :)

r2298 oops.

r2297 +2 Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-release-throttle on Windows. Fix some project settings.

r2296 +1 TGA Header Fix in Linux

r2295 +1 fix crazy codegen bug and unban R12 from register allocators

r2294 +1 finish to fix nowx, is it work on linux

r2293 try to fix nowx wiimote

r2292 fix nowx njoy

r2291 Also rename the projects as seen within VS.

r2290 +2 Remove "WX" from all executable names, since the old non-wx version is dead and buried for two millennia or so (svn revs, not years :D

r2289 +3 try to fix non gui version

r2288 Emulated Wiimote: Fixed typo in last commit

r2287 Emulated Wiimote: Fixed a bug that would make PadMapping[0].ID = -1, that would lead to a segmentation fault in Linux when we tried to access joyinfo[-1]

r2286 JitIL: a couple small optimizations.

>> Get it HERE.

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