Robert Posted February 18, 2009 Share Posted February 18, 2009 Gamecube emulator Some recent changes:this week the Dolphin build isn't much difference from last week.we did some minor code fixings and cleaning was what we did most.there are also some blend fixes, njoy & wiimote changes and some really minor speed hacks. omegadox also added an option to show the projections value. r2302 Compile fixr2301 [soap] More common core cleanup and merging of WIP Logger as I need some help. (Sadly enough it means logging doesn't work for the time being)r2300 Remove/cleanup some auto-"breaks" in the code. they are annoying when debugging. (jit64 hits the DSP.cpp case in animal crossing) :/r2299 +1 Fixed back the r844 projection hack. If it's called "r844" then it should stay AS IT WAS in r844! r2298 oops.r2297 +2 Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-release-throttle on Windows. Fix some project settings.r2296 +1 TGA Header Fix in Linuxr2295 +1 fix crazy codegen bug and unban R12 from register allocatorsr2294 +1 finish to fix nowx, is it work on linuxr2293 try to fix nowx wiimoter2292 fix nowx njoyr2291 Also rename the projects as seen within VS.r2290 +2 Remove "WX" from all executable names, since the old non-wx version is dead and buried for two millennia or so (svn revs, not years r2289 +3 try to fix non gui versionr2288 Emulated Wiimote: Fixed typo in last commitr2287 Emulated Wiimote: Fixed a bug that would make PadMapping[0].ID = -1, that would lead to a segmentation fault in Linux when we tried to access joyinfo[-1]r2286 JitIL: a couple small optimizations.>> Get it HERE. Link to comment Share on other sites More sharing options...
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