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Ootake 2.05 released


Robert

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TG16 / PCE emulator

 

2009/02/19 2.05 released

 

- By some PC environment, when "Load State" or "CD access" was done in the CD-ROM game, the bug that Ootake occasionally closed because of the error was corrected.

 

- The timing of the CD-ROM access processing was brought close to a real machine. In "Uchuu Senkan Yamato" and "Ys IV", etc., I think that I approached a real machine by the timing of the image and the voice generation.

 

- The speed and timing were brought close to a real machine. In "Horror Story", the problem that the boundary of the raster-scroll has fallen into disorder was solved.

 

- Additionally, a detailed part has been improved and corrected.

 

+ The execution file for "Windows 98/Me" was opened to the public. The operation test is not done. Please see "Readme98.txt" in the ZIP file about details and notes, etc.

http://www.ouma.jp/file/Ootake205-for98.zip

>> Get it HERE.

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