Cospefogo Posted March 15, 2009 Share Posted March 15, 2009 P.S. The slowdown in the original Double Dragon, happens on the real hardware, I used to own it. Yes, I agree... But there is the original slowdown, from the arcade machine real hardware, and the extra slowdown that happens because of the newer Mame cores. It very very noticeable, just try to run Double Dragon 1 or Double Dragon 2 in Mameox128 and then in Mame-X B6, for example. You will see what I mean. Cheers,Cospefogo. Link to comment Share on other sites More sharing options...
XtecuterX73 Posted March 16, 2009 Share Posted March 16, 2009 I'll have to give the double dragons a try on the diff mame cores. I do know that there was slowdown on the original hardware just like Cinder said. I know cospefogo has stated the double dragon issue before, is the slowdown really that bad? Just want to know out of curiosity. HF- Link to comment Share on other sites More sharing options...
stickman81 Posted March 16, 2009 Share Posted March 16, 2009 (edited) Tower Toppler, really cool game - source code is released HereWish I knew how to code... but maybe someone will take this on who knows. Edited March 16, 2009 by stickman81 Link to comment Share on other sites More sharing options...
ken_cinder Posted March 16, 2009 Share Posted March 16, 2009 stickman81, it's kind of pointless. For more than one reason, 1 requiring not even looking at the source. 1: Run it on Xbox Linux. Simple 2: The source makes use of M4, a macro processor. You'd have to have this underlying, which would require porting it as well, as part of the game. Can't see anyone bothering to go to all that trouble, for one game when #1 is perfectly feasible. Link to comment Share on other sites More sharing options...
NEIL222 Posted March 16, 2009 Share Posted March 16, 2009 Just play "Nebulus" through Winuaex. Its the same game with a different name.Pretty addictive and very challenging. Link to comment Share on other sites More sharing options...
XtecuterX73 Posted March 16, 2009 Share Posted March 16, 2009 seems like i could be wrong, but isn't there a famicom games that looks like this?? HF- Link to comment Share on other sites More sharing options...
stickman81 Posted March 17, 2009 Share Posted March 17, 2009 The source makes use of M4, a macro processor. I admit, I just need to learn Linux - but I didn't know about the M4 macro processor Link to comment Share on other sites More sharing options...
CraZyP83 Posted March 22, 2009 Share Posted March 22, 2009 Don't know if the xbox has the power or not, but i'd like to see a xbox port of the Doomsday Engine. Hi-res Doom on a 50 inch plasma Link to comment Share on other sites More sharing options...
Cospefogo Posted March 22, 2009 Share Posted March 22, 2009 seems like i could be wrong, but isn't there a famicom games that looks like this?? HF- Yes, there is!!!For Famicom (pretty hard to find the game cassete, it's rare) and for NES (US).But I don't remember the name! I don't like this game.Ha ha. C. Link to comment Share on other sites More sharing options...
Garcimak Posted March 22, 2009 Share Posted March 22, 2009 (edited) seems like i could be wrong, but isn't there a famicom games that looks like this??HF-Yes, there is!!!For Famicom (pretty hard to find the game cassete, it's rare) and for NES (US).But I don't remember the name! I don't like this game.Ha ha. C.Nintendo versions are named 'castelian', exist on GB too, Amiga and Atari ST versions are the Best ones along with the GBA version (featuring an intermission horizontal submarine shooter)I used to be completely addicted to this game on Atari, in fact it's just a serie of Mazes; sort of die and retry challenge there is a sequel on Amiga and atari, way too hard for me. For the GBA version, get NEBULUS GBA FREEWARE by FOXY the guy who made Another world and many more 16-32 bits era 'almost' perfect conversions. Edited March 22, 2009 by Garcimak Link to comment Share on other sites More sharing options...
NEIL222 Posted March 22, 2009 Share Posted March 22, 2009 (edited) Don't know if the xbox has the power or not, but i'd like to see a xbox port of the Doomsday Engine. Hi-res Doom on a 50 inch plasma This would be very nice to have on Xbox....looks awesome! Edited March 22, 2009 by NEIL222 Link to comment Share on other sites More sharing options...
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