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PCSX2 Beta 720 released


Robert

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PS2 emulator

 

Changelog:

 

- Improved block managers for EE/IOP recompilers. Basic asm optimizations combined with a technique of replacing NULL/invalid pointer checks with a direct link to a JIT dispatcher.

- IOP Fixes and Optimizations

- A couple of important VIF fixes

- Started some work on the pcsx2 emitter

- Usual opcodes fixes

- More recompiled opcodes added

- New EE rec "full" clamp mode, for a few picky games

- Usual code cleanups and reorganizations

- Usual speed optimizations (varies from game to game)

- Some EE interpreters fixes

- Added new, temporary gamefix for God of war and persona 3. Ifyou have missing textures with this beta, you can try that.

- Major GUI API Cleanups

- Savestate version upgrade and stability fix

- New yuv2rgb decoder which is up to IPU spec (which differs slightly from MPEG spec). Improves color hue/saturation on many vids, and is a bit faster too.

- Many other small bugfixes and optimizations

 

 

Also included, gsdx, spu2-x and lilypad as of 9th of march 2009. Don't expect huge gains, as always.

>> Get it HERE - there are some beta plugins there as well.

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