BritneysPAIRS Posted April 20, 2009 Author Share Posted April 20, 2009 double dragons and cobal at present.. plus a few gui bugs Link to comment Share on other sites More sharing options...
Zhoul Posted April 20, 2009 Share Posted April 20, 2009 How about finally adding per game settings so we don't have to run multiple versions of CoinOPS to do what a single copy should be doing? This would allow us to permanently set graphic filters for older games since they can be used together with no slow down issues. It would also allow us to set games up to run at their proper resolutions, which would allow the user to eliminate much of the unnecessary blurring by running the emulator with point filtering instead of blur-linear filtering. The below links go into the subject with greater detail: http://fancyxbox.info/?doc=1&secao=coinopshttp://www.1emulation.com/forums/index.php?showtopic=30058 Props to Cospefogo for his workaround hack. Link to comment Share on other sites More sharing options...
BritneysPAIRS Posted April 20, 2009 Author Share Posted April 20, 2009 graphic filters are automatic now and generated from an xml list.... true sizing im not interested in at all. Its easy to do (I told him the maths to do the sizes) I can pull the X Y pixel size from rom and set it up. Just dont see much point as it underutilises the screenby heaps Link to comment Share on other sites More sharing options...
Cospefogo Posted April 20, 2009 Share Posted April 20, 2009 Hey guys, I just really would love to see a RESIZE SCREEN OPTION while RUNNING a game...I mean - You enter a game, and from the IN GAME MENU you can resize the screen, with the game image being shown in the TV display (and not a black screen). This could HELP a lot to set proper screen sizes for the games. The maths sometimes are not precise. I try to use the value resulting from the mathematical screensize conversion and yet I get a very very very small distortion, but noticeable. The only way to fix is USING the old "resize method" by the controller. If the suggestion above is not do-able, maybe we can AT LEAST have a NUMERICAL DISPLAY LABEL in the screen of what sizes are we adjusting? This could help a lot too... When you enter the screen size adjustment feature you see the black screen and PLUS the coordinates + actual size. Just like the wonderful Xport classic method. This is good as gold. I like to see what I am doing, what size I am going, how many units I am increasing or decreasing, things like that. But don't worry BP, I will not pester anybody else in the world about the screensize features - most of the people don't care --- and for those who care my hack of CoinOPS saves the day, right, Mr. Zhoul? Cheers!Cospefogo. Link to comment Share on other sites More sharing options...
BritneysPAIRS Posted April 21, 2009 Author Share Posted April 21, 2009 I might make a hidden setting to run true pixel size and center it... if I have time ill do it tonight but it will be in the hidden path settings Link to comment Share on other sites More sharing options...
Cospefogo Posted April 21, 2009 Share Posted April 21, 2009 I might make a hidden setting to run true pixel size and center it... if I have time ill do it tonight but it will be in the hidden path settings Superb. Link to comment Share on other sites More sharing options...
Dragon Ninja Posted April 22, 2009 Share Posted April 22, 2009 (edited) Well, since I obviously can't send messages, here we go: HEY, COSPEFOGO. KENNETH HERE. Did you get my latest email from 2 days ago or did you just ignore it? Edited April 22, 2009 by Dragon Ninja Link to comment Share on other sites More sharing options...
DHS Posted May 25, 2009 Share Posted May 25, 2009 Hi, about the screen resise, it would be great to be able to rotate in game.Some shooting games are nice to play horizontal, but some other (not shooting games) like Donkey Kong or BurgerTime should not rotate. I know it's a waste of screen space but still better than to play it on the side. Link to comment Share on other sites More sharing options...
NEIL222 Posted May 25, 2009 Share Posted May 25, 2009 (edited) yeah, an option to resize screen size INGAME would be magic...like XPORT emus. I voted for 500 more games. Edited May 25, 2009 by NEIL222 Link to comment Share on other sites More sharing options...
BritneysPAIRS Posted May 26, 2009 Author Share Posted May 26, 2009 well if you guys released R2 it hasonly rotate topdown shooter... Link to comment Share on other sites More sharing options...
DHS Posted May 27, 2009 Share Posted May 27, 2009 Pardon me, but I didn't understand, what should we do to rotate ONLY shooter games ?+ I don't know if everybody got this problem but "Space Inverders" Overlay doesn't rotate for me (using 720p) Link to comment Share on other sites More sharing options...
Recommended Posts