Robert Posted April 13, 2009 Share Posted April 13, 2009 DS emulator This version of DeSmuME releases some odds and ends. A few new games are playable, and RTC works for day/night games. Additionally, the windows and linux ports have had a slew of new features added. And finally, the addition of a preliminary software rasterizer (which may be selected instead of opengl) will allow you to work around frustrating display issues. Changes:General/Core: bug: fix error in SBCS/RSCS flags; fixes many odd behaviors and crashes bug: add support for sleep mode and power registers bug: important fixes to RTC so correct time is actually told bug: fix card reads below 0x8000; fixes some game freezes bug: fix 4 mbit save type; fix non-autodetect savefile dumping enh: add sram to GBA game addon emulation for importing savefiles enh: many improvements and feature hookups in linux ports Graphics: bug: fix specular texture mapping mode bug: repairs to some capture modes and vram mapping bug: viewports finally correctly handled enh: add software rasterizer. quirky, but on par with opengl Windows: bug: mitigate bad frameskipper; default to old frameskipping mode bug: fixes with recent roms and zipfile loading bug: fix window position memory enh: bios and firmware may now be used and booted enh: many display, OSD, and input enhancements enh: brand new hotkey and controls binding system enh: configurable screen separation enh: fast forward key enh: improvements to mic enh: faster updates in debug tools, up to once per frame Mac OS X Port: enh: added Italian translation thanks to Paolo Bernini enh: resurrection of GDB stub>> Get it HERE. Link to comment Share on other sites More sharing options...
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