hi_resurrection Posted April 25, 2009 Share Posted April 25, 2009 (edited) I recently compiled my own version of MAME Plus! 0.129 (I needed a slightly older version as I had a 0.129 diff I needed to patch it with) but the menus that come up in game (game info/disclaimer and the TAB menu) look awful (low resolution and filtered). Here is an example of the blurry menu screen I get with the MAME Plus! I compiled: I want it to look like the one that comes with newer versions of pre-compiled MAMEUI: Even when I tried compiling a version of MAMEUI (not Plus) I still got this low reslution menu. Is there any way of replacing the blurred menu with the newer, nicer looking one before compiling? Thanks. Edited April 25, 2009 by hi_resurrection Link to comment Share on other sites More sharing options...
Robert Posted April 26, 2009 Share Posted April 26, 2009 The font is controlled by the .bdf file in your mame folder. See if you have one for your mameui, if so, copy it to your mameplus folder. A .bdf is a font file, a rather obscure format found on certain unix machines. Why did they choose it? I don't know. Link to comment Share on other sites More sharing options...
hi_resurrection Posted April 26, 2009 Author Share Posted April 26, 2009 The font is controlled by the .bdf file in your mame folder. See if you have one for your mameui, if so, copy it to your mameplus folder. A .bdf is a font file, a rather obscure format found on certain unix machines. Why did they choose it? I don't know. Brilliant! That's all it was. Before I asked the question, I wondered if it might be something that could be done after compiling rather than before but I didn't want to push my luck! Thanks Link to comment Share on other sites More sharing options...
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