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bsnes v0.046 released


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SNES emulator

 

Changelog:

 

- Save RAM is now automatically saved once per minute

- Added delay to Super Scope / Justifier latching to fix X-Zone

- Fixed an edge case in CPUPPU counter history

- S-CPU can now run up to one full scanline ahead of S-PPU before syncing

- Added interface for Super Game Boy support (no emulation yet)

- Fixed a bug with path selection not adding trailing slash

- All S-SMP opcodes re-written to use new pre-processor

- Entire core encapsulated into SNES namespace

- Core accepts files via memory only; zlib and libjma moved outside of core

- Major Makefile restructuring: it's now possible to build with just "make" alone

- Linux: libxtst / inputproto is no longer required for compilation

- Lots of additional code cleanup

>> Get it HERE.

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