Robert Posted May 10, 2009 Share Posted May 10, 2009 SNES emulator Changelog: - Save RAM is now automatically saved once per minute - Added delay to Super Scope / Justifier latching to fix X-Zone - Fixed an edge case in CPUPPU counter history - S-CPU can now run up to one full scanline ahead of S-PPU before syncing - Added interface for Super Game Boy support (no emulation yet) - Fixed a bug with path selection not adding trailing slash - All S-SMP opcodes re-written to use new pre-processor - Entire core encapsulated into SNES namespace - Core accepts files via memory only; zlib and libjma moved outside of core - Major Makefile restructuring: it's now possible to build with just "make" alone - Linux: libxtst / inputproto is no longer required for compilation - Lots of additional code cleanup>> Get it HERE. Link to comment Share on other sites More sharing options...
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