Robert Posted May 15, 2009 Share Posted May 15, 2009 http://mamedev.org/updates/whatsnew_0131u2.txt MAMETesters Bugs Fixed----------------------------------------- 03173: [sound] Many sets using atarijsa.c: Audio samples are incorrectly pitched (Phil Bennett)- 03171: [Crash/Freeze] pang, spang, pompingw, pkladies: Ram error during the boot checking of the games. (Pierpaolo Prazzoli)- 03170: [sound] mtrap and clones: Sound effects cycle constantly while playing (Fabio Priuli)- 03169: [Crash/Freeze] All sets in hvyunit.c: Access Violation (Angelo Salese)- 03168: [sound] All sets in halleys.c: Audio is missing completely (Fabio Priuli)- 03167: [Color/Palette] fromancr, fromanc4: Second screen has incorrect palette/colors (Fabio Priuli)- 03166: [Graphics] tattass, tattassa: Missing Graphics (Fabio Priuli)- 03153: [Crash/Freeze] penbros: Access Violation (Mamesick)- 03163: [Graphics] sailormn, sailormo: Playfield Graphics regression (Mamesick)- 03150: [Crash/Freeze] metmqstr, nmaster: Access Violation (Mamesick)- 03162: [sound] baddudes, hbarrel, birdtry, robocop, hippodrm, ffantasa : Game has no sound at all (Angelo Salese)- 03147: [Misc.] shtngmst, shtngmst1: wrong sha1 values for shooting master ic74 (Nicola Salmoria)- 03160: [Crash/Freeze] tubepb: Access Violation (Fabio Priuli)- 03152: [Crash/Freeze] All Sets in nss.c: Access Violation (Fabio Priuli)- 03151: [Crash/Freeze] jajamaru, mightybj, topgun, vsgshoe: Access Violation (Fabio Priuli)- 03154: [Crash/Freeze] All sets in pooyan.c: Access Violation (Fabio Priuli)- 03157: [Crash/Freeze] All Sets in policetr.c: Access Violation (Fabio Priuli)- 03159: [Crash/Freeze] superchs: Access Violation (Fabio Priuli)- 03148: [Crash/Freeze] All sets in konamigx.c: Access Violation (Fabio Priuli)- 03146: [Compiling] cpu\vtlb.c 64 bit warning: 64bit vs compile warnings (smf) Source Changes----------------------------Added notes to several drivers indicating specifically that an MCU is needed for decapping. [Angelo Salese] Naomi renderer: add all 64 blending modes, and made it anal-retentive where it comes to position precision. [Olivier Galibert] Converted Irem M14 HW to tilemaps and cleaned-up the driver. [Angelo Salese] Renamed yumefuda.c/hanaroku.c drivers to albazg.c/albazc.c (like they should be properly named). [Angelo Salese] Added MCU no dumps for the Grand Striker driver. [Angelo Salese] Fixed background colors in Alien Command. [Angelo Salese] Added profile markers to naomi, to see what % of cpu time things are using. [David Haywood] Lowered the AY-8910 volumes in the adp driver. [Angelo Salese] Some Maple fixes, now Street Fighter Zero 3 Upper should be fully playable. [Angelo Salese] Added cart info documentation update for the two resent Mega-Tech cart dumps: Shadow Dancer & Streets of Rage. [brian Troha] Merged memory maps in the following remaining drivers and cleaned up some comments: homedata.c, intrscti.c, inufuku.c, irobot.c, jack.c, kaneko16.c, naughtyb.c, scobra.c, scramble.c, slapfght.c, spaceg.c. [MooglyGuy] Fixed Naomi bug in computedilated, was causing bad portraits in shikgam2. [David Haywood] Removed second parameter from MDRV_CPU_PROGRAM_MAP, MDRV_CPU_DATA_MAP, and MDRV_CPU_IO_MAP. For the remaining drivers that used multiple address maps, converted them to use AM_IMPORT_FROM to import the base map. [Aaron Giles] Added bilinear filtering to Naomi video emulation. Textures are still a bit crawly since we're always using the lowest MIP level. [MooglyGuy, Aaron Giles] Short-circuit the naomi rendering in non-textured cases, prevents a lot of bad graphics. [David Haywood] Fixed tubepb regression. [Fabio Priuli] Added MC-8123 key for Gigas. Of course the game still doesn't work because the program ROM is missing. [Nicola Salmoria] Applied some of the Naomi exclusive texture mode rules. [David Haywood] Added a work-around for the UART FIFO read only status register on the SH-4 to make Tetris Kiwamemichi happy to boot. It crashes shortly after that like La Keyboard though (jumps to an unmapped address). [Angelo Salese] Hacked the Naomi YUV interrupt to fire when the base register is written. (Currently looking at implementing properly, but this prevents KuruCham and SS2005 from hanging). [David Haywood] Converted namcos2.c, niyanpai.c and nbmj9195.c to use AM_IMPORT_FROM instead of macros. [Angelo Salese] Fixed regression for mitchell.c games. [Pierpaolo Prazzoli] Added MCU no-dump to Air Buster. [Angelo Salese] Commented out the ACIA irq, was causing missing bgms in Street Fighter Zero 3 Upper. [Angelo Salese] Improved the debugging on the Naomi Wave DMA handler. [Angelo Salese] Converted DJ Boy memory maps to current standards. [Angelo Salese] Fixed pipedrm tag problem. [Fabio Priuli] Fixed ninjakd2 DIPSW and notes. [kanikani] Fixed a couple of bugs in cave.c and seta2.c introduced with the memory map merges. [Fabio Priuli] MCS-51 fixes: [Aaron Giles] * jb int0, loops are now broken out of if int0 comes and is taken * externally-clocked counters only count when enabled * internal RAM no longer wraps when accessed out of bounds System 1 changes: [Aaron Giles] * hooked up 8751 properly * removed old 8751 hacks * shuffled Shooting Master sets Fixed tattass regression from map merging. [Fabio Priuli] Fixed P2 palette write handlers for fromancr and fromanc4. [Fabio Priuli] Fixed halleys.c sound: ay8910 write handlers work on two bytes. [Fabio Priuli] Marked polystar, hellngt and totlvice CHDs as bad. Will be replaced soon. [Guru] Added missing YMZ280B ROM to evilngt/hellngt. [Guru] Fixed regression on homedata.c driver. [Angelo Salese] Fixed Legend of Makai regression. [Angelo Salese] Removed "BAD_DUMP" from the Red Baron AVG bprom, it has been verified correct (contents and label) by the Dumping Union. [smitdogg] Improved the single board 4p mode in Kick N Run / Mexico 86. It basically works but 2p mode is broken so I still keep it as disabled by default. [Angelo Salese] Fixed Kiki Kai Kai exception. [Angelo Salese] Dumped io board rom to Dynamic Golf. [Guru] Fixed King Derby sprites wrap-around and flip x positioning. [Angelo Salese] New games added or promoted from NOT_WORKING status---------------------------------------------------------------------------------------PT Reach Mahjong [Angelo Salese]Otenami Haiken (V2.04J) [Joerg Hartenberger, Guru]Shanghai Sangokuhai Tougi (Ver 2.01J) [Joerg Hartenberger, Guru]Choplifter (8751 315-5151) [The Decapping Project, Aaron Giles]Shooting Master (EVG, 8751 315-5159a) [The Decapping Project, Aaron Giles]Noboranka [The Decapping Project, Aaron Giles] New clones added--------------------------------Samurai Nihon-ichi (set 3, harder) [f205v]Hatris (US) [Andrew Welburn] New games marked as GAME_NOT_WORKING----------------------------------------------------------IQ Pipe [softwareThis] Link to comment Share on other sites More sharing options...
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