Robert Posted June 25, 2009 Share Posted June 25, 2009 http://mamedev.org MAMETesters Bugs Fixed------------------------------------ 02974: [Crash/Freeze] dmdtouch: Freeze/Hang of process (Angelo Salese)- 03278: [Gameplay] steelwkr: Inserting a coin at certain moments during attract mode results in a broken game. (Hau)- 03276: [sound] bangball, balcube, batlbubl, daitoa: Missing sound (Fabio Priuli)- 03267: [Crash/Freeze] arabian, arabiana: Game Hangs In demo or play (Tafoid) Source Changes-----------------------------Added sound to bayrouteb2. [Angelo Salese] Identified the main CPU in Pachi Fever [Olivier Galibert, Wilbert Pol] Fixed sprite flipping bits in Pro Sports [Angelo Salese] Cleaned up sexyboom memory map. [Angelo Salese] Identified the main CPU in Hit Poker [Olivier Galibert] Fleshed out the MC68HC11 CPU core, adding support for numerous new opcodes and basic IRQ support. [Angelo Salese] Improved/fixed ROM names for Mortal Kombat 4. [brian Troha] Add correct keys for Sports Shoting USA and Ranger Mission [Andreas Naive] Added extremely rudimentary Atmel 8-bit AVR CPU core, missing most opcodes and any attempt at proper cycle counts. [MooglyGuy] Added PCB layout for Gaelco's Bang!, corrected Bang! rom names and minor correction of Snowboard PCB layout [brian Troha] Fixed gfx decoding in Hit Poker [David Haywood] Made some logic fixes to Hit Poker and significantly improved the video. [Angelo Salese] hachamf: redumped GFX maskROM and corrected filename [Team Japump!!!] Amiga AGA update [Mariusz Wojcieszek] - fixed sprite data fetching and sprite colors Cubo CD32 update [stephh] - fixed inputs - found why inputs are not read (protection ?), hacked to work now Fixed PPCDRC incorrect instruction checksum order [Phil Bennett, R Belmont] Fixed breakpoints in the TMS9900 CPU core [Olivier Galibert] Improved sound and inputs in Midnight Landing. [Angelo Salese] Improved protection simulation for Brap / Shogun warriors, eliminating the hardcoded table with the initial program snippet in, getting it from the rom instead, and generally cleaning things up. [David Haywood] Added GALs to the Klax sets and fixed the ROM names. [Kevin Eshbach] Updated Bally Sente Spiker with the cartridge type and added notice that it has an undumped PAL. [Kevin Eshbach] Added some information to the Gottlieb driver about the board ids of Q*Bert and M.A.C.H. 3 and the various known Gottlieb assigned game ids. [Kevin Eshbach] Removed Shooting Master Unprotected set since the initial dump was bad and turned out to match the EVG revision. [Kevin Eshbach] Normalized driver-specific drawing code to use the standard parameter ordering: bitmap, cliprect, gfx, ... Updated most video drivers to use the more modern drawgfx_* variants. Eventually the generic drawgfx will be deprecated, so please use the newer functions. [Atari Ace] Added casts to ensure proper values are passed to the ctype.h functions. [Juergen Buchmueller] New games added or promoted from NOT_WORKING status--------------------------------------------------------------------------------Pro Sports [Angelo Salese]Candy Puzzle [Mariusz Wojcieszek, stephh]Harem Challenge [Mariusz Wojcieszek, stephh] New clones added----------------------------High Impact Football (rev LA1 12/16/90) [K. Lee, M. Josephson, Smitdogg]Asteroids (rev 4) [Andy Welburn, Dumping Union]Lupin III (set 1) [Hau, Team Japump] New games marked as GAME_NOT_WORKING----------------------------------------------------------------Hit Poker [Angelo Salese] Link to comment Share on other sites More sharing options...
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