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Mame 0.132u2


Robert

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http://mamedev.org

 

MAMETesters Bugs Fixed

-----------------------------------

- 02974: [Crash/Freeze] dmdtouch: Freeze/Hang of process (Angelo Salese)

- 03278: [Gameplay] steelwkr: Inserting a coin at certain moments during attract mode results in a broken game. (Hau)

- 03276: [sound] bangball, balcube, batlbubl, daitoa: Missing sound (Fabio Priuli)

- 03267: [Crash/Freeze] arabian, arabiana: Game Hangs In demo or play (Tafoid)

 

 

 

Source Changes

-----------------------------

Added sound to bayrouteb2. [Angelo Salese]

 

Identified the main CPU in Pachi Fever [Olivier Galibert, Wilbert Pol]

 

Fixed sprite flipping bits in Pro Sports [Angelo Salese]

 

Cleaned up sexyboom memory map. [Angelo Salese]

 

Identified the main CPU in Hit Poker [Olivier Galibert]

 

Fleshed out the MC68HC11 CPU core, adding support for numerous new opcodes and basic IRQ support. [Angelo Salese]

 

Improved/fixed ROM names for Mortal Kombat 4. [brian Troha]

 

Add correct keys for Sports Shoting USA and Ranger Mission [Andreas Naive]

 

Added extremely rudimentary Atmel 8-bit AVR CPU core, missing most opcodes and any attempt at proper cycle counts. [MooglyGuy]

 

Added PCB layout for Gaelco's Bang!, corrected Bang! rom names and minor correction of Snowboard PCB layout [brian Troha]

 

Fixed gfx decoding in Hit Poker [David Haywood]

 

Made some logic fixes to Hit Poker and significantly improved the video. [Angelo Salese]

 

hachamf: redumped GFX maskROM and corrected filename [Team Japump!!!]

 

Amiga AGA update [Mariusz Wojcieszek]

- fixed sprite data fetching and sprite colors

 

Cubo CD32 update [stephh]

- fixed inputs

- found why inputs are not read (protection ?), hacked to work now

 

Fixed PPCDRC incorrect instruction checksum order [Phil Bennett, R Belmont]

 

Fixed breakpoints in the TMS9900 CPU core [Olivier Galibert]

 

Improved sound and inputs in Midnight Landing. [Angelo Salese]

 

Improved protection simulation for Brap / Shogun warriors, eliminating the hardcoded table with the initial program snippet in, getting it from the rom instead, and generally cleaning things up. [David Haywood]

 

Added GALs to the Klax sets and fixed the ROM names. [Kevin Eshbach]

 

Updated Bally Sente Spiker with the cartridge type and added notice that it has an undumped PAL. [Kevin Eshbach]

 

Added some information to the Gottlieb driver about the board ids of Q*Bert and M.A.C.H. 3 and the various known Gottlieb assigned game ids. [Kevin Eshbach]

 

Removed Shooting Master Unprotected set since the initial dump was bad and turned out to match the EVG revision. [Kevin Eshbach]

 

Normalized driver-specific drawing code to use the standard parameter ordering: bitmap, cliprect, gfx, ... Updated most video drivers to use the more modern drawgfx_* variants. Eventually the generic drawgfx will be deprecated, so please use the newer functions. [Atari Ace]

 

Added casts to ensure proper values are passed to the ctype.h functions. [Juergen Buchmueller]

 

 

 

New games added or promoted from NOT_WORKING status

--------------------------------------------------------------------------------

Pro Sports [Angelo Salese]

Candy Puzzle [Mariusz Wojcieszek, stephh]

Harem Challenge [Mariusz Wojcieszek, stephh]

 

 

 

New clones added

----------------------------

High Impact Football (rev LA1 12/16/90) [K. Lee, M. Josephson, Smitdogg]

Asteroids (rev 4) [Andy Welburn, Dumping Union]

Lupin III (set 1) [Hau, Team Japump]

 

 

 

New games marked as GAME_NOT_WORKING

----------------------------------------------------------------

Hit Poker [Angelo Salese]

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