BritneysPAIRS Posted June 30, 2009 Posted June 30, 2009 CoinOPS IGNITE R2 Source please put it somewhere even the standalone and source onto xbins... I wont be doing this stuff as I dont know how and they never contact me. Its now 100 percent xbox ready (all other soures wont be). Please spread this I dont want to reinvent the wheel, it will build both xbes exactly as they are in CoinOPS IGNITE R2 Standalone Cheers everyone
box1694 Posted June 30, 2009 Posted June 30, 2009 Thanks!But...THE DAILY TRAFFIC LIMIT FOR YOUR COUNTRY IS CONSUMED...
BritneysPAIRS Posted June 30, 2009 Author Posted June 30, 2009 No idea I hope someone puts it somewhere proper..................
Shibathedog Posted June 30, 2009 Posted June 30, 2009 If you would like, I can put it on Usenet for you. I'm not sure if your aware but someone uploaded CoinOPS Ignite (It doesn't say R1 or R2 so I'm guessing it's R1) to Usenet complete with screenshots and a full romset.
fumanchu Posted June 30, 2009 Posted June 30, 2009 heres a more permanent link to the coinops ignite r2 sourcecode.http://www.megaupload.com/?d=AITI97L7
Garcimak Posted July 2, 2009 Posted July 2, 2009 (edited) Cool ! Thx for the upload Fu' ! Edited July 2, 2009 by Garcimak
Trig Posted July 2, 2009 Posted July 2, 2009 Here are the changed source files from R2 to add mouse/trackball support. http://www.megaupload.com/?d=2PFL7ZY5 Mice are allocated to the players in order so if you have two joysticks and one mouse, the first player (first used port) will also be able to use the mouse. If you have two joysticks and two mice each player will be able to use the mouse. Mice use the left analog axes for movement and the right analog axes for their wheel (only up/down of course). Mouse buttons are defined as new inputs but are defaulted to buttons 1-3 in MAME.
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