staticmem Posted July 8, 2009 Share Posted July 8, 2009 (edited) uBee512 v4.1.0 New for this release:* Added models 'scf' and 'pcf' (Standard/Premium Compact Flash CB)* Added more DRAM banks to bring up to 2MB when using xCF model.* Added --ide-a0, --ide-a1, --ide-b0 and --ide-b1 IDE HDD emulation and drive options.* Added hard disk image type '.hd1' (80 cylinders, 4 heads, 63 sect/track)* Added '+ide' argument to --modio option.* Added --rom256k override option for 3rd party models.* Added --cfmode option to force start-up mode when emulation CF model.* Added --cpu-delay option to determine the method used for delays when controlling emulation speed.* Added time and date uBee512 environment variables.* Added 'make-cf-roms.sh' script to Unix disributions. Changes:* Removed the older CPU persist method for PIO polling as it became redundant after the last release.* Removed the minimize button from the Menu dialogue.* Improvements made to printer strobe timing.* Improvements made to logging including PC reporting.* Changed +paknet argument to +roms.* Changes to ubee512rc.sample to use time and date stamping.* A lot of code tidying up. Fixed:* Fixed an account creation problem where the directories failed to be created on Unix like platforms. This bug was introduced in v3.1.0.* Fixed a couple of Endian issues for tape in/out for Big Endian HW (PPC). Tape wav files now save and load correctly.* Fixed an Endian problem in function.c causing the uBee512 CP/M tools to fail on Big Endian HW (PPC)* Fixed z80api_execute_complete() function as was not completing on all dd/fd/cb/ed prefixed opcodes. Used by the Z80 code debugging module.* Fixed uBee512 environment variables name matching.* Printer now emulates strobe signal only if a printer file is specified.* DIP disk images required host Endian additions.* The 256TC and BN60 boot ROMs now boot if a fast clock rate is specified. Get it here:https://sourceforge.net/projects/ubee512/ Edited July 8, 2009 by staticmem Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now