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Ootake 2.16 released


Robert

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TG16 / PCE emulator. Get it HERE.

 

2009/07/17 2.16 released

- The processing part of ADPCM voice was brought close to the movement of a real machine. In "Seisenshi Denshou - Jantaku No Kishi -", the problem that the voice had become interrupted (generated from v2.15) was solved, and it has approached the utterance of a real machine.

- In the opening demo of "GALAXY Deka GAYVAN", the problem that the telop display has fallen into disorder was solved.

- The operation timing was brought close to a real machine. In "Moto Roader", the problem that the screen occasionally shook ultra uncommonly was solved.

- When the setting of "Volume" menu is "Use Windows Default", it was corrected that the volume was not restored when Ootake ended.

- Additionally, a detailed part has been improved and corrected.

+ The execution file for "Windows 98/Me" was opened to the public. The operation test is not done. Please see "Readme98.txt" in the ZIP file about details and notes, etc.

http://www.ouma.jp/file/Ootake216-for98.zip

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