Robert Posted July 31, 2009 Share Posted July 31, 2009 NES emulator. Get it HERE. 01-july-2009 - adelikat - win32 - texthooker - drag & drop for table files01-july-2009 - adelikat - win32 - drag & drop for cheat (.cht) files25-jun-2009 - qeed - sound/ppu - fixed the noise value, it seems that the noise logic was shifting the values to the left by 1 when reloading, but this doesnt work for PAL since one of the PAL reload value is odd, so fix the logic and used the old tables. Revert a stupid CPU ignore logic in PPU. Sorry about that. 25-jun-2009 - adelikat - Win32 - CD Logger - Drag and Drop for .cdl files24-jun-2009 - qeed - sound/ppu - reverted to old noise table value since this seems to get correct sound for double dragon 2. Also added experimental $2004 reading support to play micro machines with (little) shakes, and fixed some timing in the new PPU.24-jun-2009 - adelikat - win32 - memory watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized24-jun-2009 - adelikat - win32 - palette commandline options24-jun-2009 - adelikat - win32 - Sound Dialog - cleanup, when sound is off, all controls are grayed out24-jun-2009 - adelikat - win32 - Hex Editor - Drag & Drop for .tbl files24-jun-2009 - adelikat - win32 - Drag & Drop for .fcm, it converts and then loads the converted movie automatically24-jun-2009 - adelikat - win32 - Drag & Drop support for palette files23-jun-2009 - adelikat - win32 - Drag & Drop support for savestates22-jun-2009 - qeed - Revert IRQ inhibit fix, since this seems to break Dragon Warrior 4, added palette reading cases for the new PPU.21-jun-2009 - adelikat - win32 - memwatch - save menu item is grayed if file hasn't changed20-jun-2009 - adelikat - win32 - memwatch - fixed a regression I made in 2.0.1 that broke the Save As menu item17-jun-2009 - qeed - Sound core fix, updated with the correct values for the noise and DMC table, and also fixed the IRQ inhibit behavior for register $4017. Also fixed the CPU unofficial opcode ATX, ORing with correct constant $FF instead of $EE, as tested by blargg's. These fixes passes the IRQ flags test from blargg, and also one more opcode test from blargg's cpu.nes test.16-jun-2009 - adelikat - sound core fix - square 1 & square 2 volume controls no longer backwards11-jun-2009 - zeromus - sound core fix, length counters for APU now correct variables11-jun-2009 - adelikat - Win32 - Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor06-jun-2009 - rheiny - Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)23-may-2009 - adelikat - win32 - hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with groups of addresses highlighted at once (single ones still don't yet update)23-may-2009 - adelikat - win32 - context menu - Save Movie As... menu item (for when a movie is loaded in read+write mode)23-may-2009 - adelikat - win32 - added opton to remove a recent item to the roms, lua, and movie recent menus23-may-2009 - adelikat - win32 - Added a remove recent item function and hooked it up to memwatch recent menu, now if a bad recent item is clicked, the user has a choice to remove it from the list23-may-2009 - adelikat - win32 - Load Last Movie context menu item added23-may-2009 - adelikat - win32 - Recent Movie Menu added22-may-2009 - adelikat - win32 - "Disable screen saver" gui option now also diables the monitor powersave22-may-2009 - adelikat - win32 - Debugger - Step type functions now update other dialogs such as ppu, nametable, code/data, trace logger, etc.22-may-2009 - adelikat - win32 - Hex Editor - Save Rom As... menu option enabled and implemented22-may-2009 - adelikat - win32 - Window caption shows the name of the ROM loaded22-may-2009 - adelikat - win32 - Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file21-may-2009 - adelikat - win32 - reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file21-may-2009 - adelikat - win32 - made fullscreen toggle (Alt+Enter) remappable15-may-2009 - shinydoofy - sdl - added --subtitles10-may-2009 - shinydoofy - sdl - fixed Four Score movie playback02-may-2009 - adelikat - win32 - stop movie at frame x feature - fixed off by 1 error23-apr-2009 - shinydoofy - sdl - added --ripsubs for converting fm2 movie subtitles to an srt file15-apr-2009 - shinydoofy - sdl - Lua is optional again, fixed the real issue14-apr-2009 - punkrockguy - sdl - LUA is NO longer optional, so the SConscripts have been updated to reflect that change. This fixes the mysterious non-working input issue.12-apr-2009 - shinydoofy - sdl - implemented saving/loading a savestate from a specific file on Alt+S/L11-apr-2009 - shinydoofy - sdl - implemented starting an FM2 movie on Alt+R11-apr-2009 - adelikat - made default save slot 0 instead of 1, Win32 - remember last slot used11-apr-2009 - shinydoofy - sdl - added --pauseframe to pause movie playback on frame x11-apr-2009 - shinydoofy - sdl - dropped UTFConverter.c from SDL build and added hotkey Q for toggling read-only/read+write movie playback Link to comment Share on other sites More sharing options...
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