BritneysPAIRS Posted October 19, 2009 Share Posted October 19, 2009 I wont be touching that stuff and final burn is very limited option wise that isnt gui setup options... but I agree alot thats why ive made a splash if he wants it sep and have no issues with that Link to comment Share on other sites More sharing options...
oldpainless Posted October 19, 2009 Share Posted October 19, 2009 Ok...cool....still have my fingers crossed Nes adds a scanline option....does that count as begging?...lol K Link to comment Share on other sites More sharing options...
fumanchu Posted October 19, 2009 Share Posted October 19, 2009 all these new arcade games we have now with final burn and coinops it feels like christmas all at once. Link to comment Share on other sites More sharing options...
oldpainless Posted October 19, 2009 Share Posted October 19, 2009 all these new arcade games we have now with final burn and coinops it feels like christmas all at once. Sure does! K Link to comment Share on other sites More sharing options...
nes6502 Posted October 20, 2009 Author Share Posted October 20, 2009 A logo if you want one...id rather insert it into CoinOPS and I can add the credit to splash screen (this is the proposed logo id add to spash) or you can take it if you want it. Very nice! As far as the Scanline option. I tried to add the Scanline option but couldn't get it to work. However, my Final Burn Legends port has a Scanline (and many more) filter. It plays all the games Final Burn does and about 1300 more. I am considering upgrading the core so that the newer PGM games work (like Martial Masters). No ETA on that release. A couple weeks at the earliest. A couple months at the latest. Link to comment Share on other sites More sharing options...
neoryu Posted October 20, 2009 Share Posted October 20, 2009 (edited) Looking forward to Final Burn Legends, nes6502. Based on your excellent past works, I'm sure it will be great. Edited October 20, 2009 by neoryu Link to comment Share on other sites More sharing options...
- kenshiro - Posted October 20, 2009 Share Posted October 20, 2009 (edited) I am considering upgrading the core so that the newer PGM games work (like Martial Masters Good luck. Latest iq_132 PGM drivers are slow as fuck on Xbox i had a try in the past and that was... scary lmao. Since ARM7 is emulated it's a pain for the black box. Edited October 20, 2009 by - kenshiro - Link to comment Share on other sites More sharing options...
oldpainless Posted October 20, 2009 Share Posted October 20, 2009 (edited) Final Burn Legends?....can't wait... Are you saying that you have already ported FBL, or going to port and if possible add the PGM drivers? K Edited October 20, 2009 by oldpainless Link to comment Share on other sites More sharing options...
ac3t1ne Posted October 20, 2009 Share Posted October 20, 2009 I am considering upgrading the core so that the newer PGM games work (like Martial Masters). that would be AMAZING lolone of my favorite fighting games ever Link to comment Share on other sites More sharing options...
iq_132 Posted October 20, 2009 Share Posted October 20, 2009 I am considering upgrading the core so that the newer PGM games work (like Martial Masters). No ETA on that release. A couple weeks at the earliest. A couple months at the latest. A few things to be aware of if you want to add those: The ARM7 core's page handling takes a lot of RAM, you can free up a bunch if you remove the page handling and useif (address >= xxx && address Since you're probably going to be using the vmm for almost all of the graphics, it would probably be a decent idea to disable line scrolling first thing and add it back in if it doesn't slow down too much. (the line scrolling calls each tile 16 times [once per line] in the tile map). Rom loading and crunching takes a little bit of work to get it going on xbox. PGM, like Neo-Geo, has massive rom capacities. Link to comment Share on other sites More sharing options...
oldpainless Posted October 20, 2009 Share Posted October 20, 2009 Hey Nes, sorry, I also meant to say thanks for trying to add the scanline option dude. K Link to comment Share on other sites More sharing options...
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