VT-Vincent Posted December 5, 2009 Share Posted December 5, 2009 (edited) SSF has been updated to version v0.11 Alpha R2. Below is a translation of the change log: -SCSP was changed from single-precision floating-point double-precision floating-point processing of sound generation.-State saves data changed version.-DirectDraw support stopped.-Fixed a bug that failed to get full-screen resolution.-Internal division of the sound buffer 1 / 2 has been changed.Author's Homepage: http://www7a.biglobe.ne.jp/~phantasy/ssf/index.htmlSource: http://www.vtemulation.net/forums/index.ph...entry2188 Edited December 6, 2009 by VT-Vincent Link to comment Share on other sites More sharing options...
Agozer Posted December 6, 2009 Share Posted December 6, 2009 Even though there is a download link, a link to the official website would be a nice addition to this post. Yes, the site is in japanese, but still. Link to comment Share on other sites More sharing options...
emsley Posted December 6, 2009 Share Posted December 6, 2009 Nice - if I wasnt on a dongle I would give it a whirl but ill use all my allowence up realy quick with a few games. Link to comment Share on other sites More sharing options...
VT-Vincent Posted December 6, 2009 Author Share Posted December 6, 2009 Updated the original post - I have to admit, I'm very impressed with this release and I'm glad to see that things are finally shaping up for the Saturn. I was toying with it last night and I actually snagged some gameplay footage of this version in action: - Bug!- - - - Link to comment Share on other sites More sharing options...
Hard Core Rikki Posted December 6, 2009 Share Posted December 6, 2009 How are the system requirements and compatibility ? I hardly recollect ever trying Saturn games on PC, with the huge gap between ps1 and saturn emulation. Link to comment Share on other sites More sharing options...
VT-Vincent Posted December 6, 2009 Author Share Posted December 6, 2009 The official system requirements are actually quite low, it only needs a processor with SSE2 and 512MB of DDR memory. Last night I had it running at full speed with bi-linear filtering turned on easily with the following specs: Core 2 Duo E63002GB of RAMGeForce 7900GS 256MB While the few games I threw at it ran quite well, compatibility is bound to be hit-or-miss due to how complex the platform was and the fact a few components are still not fully emulated. I saw minor glitching on the background in Bug! and Saturn Bomberman actually managed to crash the emulator. On the plus side though, the games that did run correctly were excellent. Link to comment Share on other sites More sharing options...
LoRd_SnOw Posted December 13, 2009 Share Posted December 13, 2009 (edited) Have any of you even tested this build? im recieving an error over here. EDIT Nevermind, i solved it. Edited December 13, 2009 by LoRd_SnOw Link to comment Share on other sites More sharing options...
stf Posted December 14, 2009 Share Posted December 14, 2009 Have any of you even tested this build? im recieving an error over here. EDIT Nevermind, i solved it. ... By installing DirectX11 of course ! ! ! (this can help other friends). Link to comment Share on other sites More sharing options...
LoRd_SnOw Posted December 14, 2009 Share Posted December 14, 2009 (edited) Have any of you even tested this build? im recieving an error over here. EDIT Nevermind, i solved it. ... By installing DirectX11 of course ! ! ! (this can help other friends).Actually it just needs a DirectX End-User Runtime update. But, if DX11 worked for you, glad to hear on your behalf. Edited December 14, 2009 by LoRd_SnOw Link to comment Share on other sites More sharing options...
stf Posted December 16, 2009 Share Posted December 16, 2009 I love the "Mesh Translucent" option ! This is exactly what was needed by The SegaSaturn in the old years, the argument against Saturn when the Playstation lovers talked about their favourite console. (aaaah, this was a good time for videogames). Link to comment Share on other sites More sharing options...
chichi Posted December 21, 2009 Share Posted December 21, 2009 (edited) THEEEE best Saturn emulator by far But I will be bitchy and have one negative say about SSF. That being the game save data not being compatible from previous versions of SSF, everytime a new version is released. Unless that's all now changed?/ I'm doing something wrong. Well I'm sure it's all for good reason in order to progress the emulator....... I'll just remember not to power up for days on Radiant Silvergun until the game saves are stable enough to use for future SSF releases Anyhow all games I've tried so far have played perfect using the highest settings option. Very nice emulator! Edited December 21, 2009 by chichi Link to comment Share on other sites More sharing options...
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