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CoinOPS 2 (old dev site)


BritneysPAIRS

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BP, could you add the OpenBOR-X (BORX) to coinops? Openborx have a lot of good arcade style games, like those:

http://www.youtube.com/watch?v=W0rmmklvODM , http://www.youtube.com/watch?v=aBfJfUBSmQw and

there are a lot of games already made for it. I think it would fit perfect in coinops!

The openborx (BORX) was made by xport and the source is in xbins (the folder is: /XBOX/Console Based Applications/games/BeatsOfRageX/).

cheers!

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BP, could you add the OpenBOR-X (BORX) to coinops? Openborx have a lot of good arcade style games, like those:

http://www.youtube.com/watch?v=W0rmmklvODM , http://www.youtube.com/watch?v=aBfJfUBSmQw and

there are a lot of games already made for it. I think it would fit perfect in coinops!

The openborx (BORX) was made by xport and the source is in xbins (the folder is: /XBOX/Console Based Applications/games/BeatsOfRageX/).

cheers!

 

 

 

Now thats an idea.......

 

I have 4gb of pak files for BOR and it would solvr the issue im having with not being able to see whole screen.

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ive done the midways core just havent inserted it .... and the patch for ini well I didnt patch that in...does someone want to it...I have it here.....alot of the other stuff on todo list is done....

 

Yes please, unless you want me to add it in myself, as my programming is a little bit rusty...... :P

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Ok well good luck.....I dont think your right about HyperSpin but best of luck with what you do(there stuff looks superior and was by far mentioned to how people want there gui to look and run from my most wanted GUI threads) there GUI interface is light years ahead IMO.........but hey follow your vision....take care.......

 

ps I dont want to ague about it....own all the doubters with your vision....I dont really want to even talk about it as I know our visions wont match.....best of luck though

 

 

 

 

GUI isn't my department at all. My work was the behind the scenes grunt work getting all of the media for all 12,000-15,000 games included in the sets, making the synopsis for each game, and naming everything so it works perfect together.

 

Regardless of what GUI is used, these things will display however the coders choose to make them work. HS would be foolish not to use these collections in the future, and emumovies would be foolish not to take all of the WMV files for movies they don't have since we used all of their stuff originally.

 

 

You're confused BP, or you're trying to confuse other people. I don't make emus, GUIs or skins.... That's not what the Xtras project is at all.

 

 

As you know, the XBox has some limitations, and a severe lack of programmers around anymore compared to other platforms, so we do what we can do. I'm hoping that the abilities that madmab has added to his emus that really showcase the Xtras are ported over to other platforms, such as all the auto-load features for each game while you're currently playing the game.

 

There is NO OTHER emulator out there now that automatically opens the GameFAQs or VGMaps for a game while you're playing it. There is NO OTHER emulator out there that will automatically load Commercials or Game Manuals while you're playing it. There is NO OTHER emulator out there that has detailed synopsis information for over 25 platforms.

 

 

I don't care how pretty they are.

 

 

Here's hoping the ability to use all of this great stuff is ported to other systems. Bottom line is, it will be built around our work, because everything is already done on our end.

 

It's perfect.

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