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CoinOPS 2 (old dev site)


BritneysPAIRS

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rx you missed the window...then missed the window again...then missed the window again...so that window is closed now....other windows are open :( and the people helped out ... so guess what there stuff is in.... its easy to understand for me.... I have to do this so I make the rules if you want to do it yourself go ahead :D

 

 

Just wondering why you don't do it. Out of the two of us, you're the genius. :D

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it is done...i disucssed the issues and said I need a hand....the feature is in the emulator now.... just no gui due to it doesnt work on all games...also a timer is in there with no gui...only allow coin every x mins...

 

coin features in are coin per user lockout

and total coins lockout no matter how much any user uses

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hey bp, is there any way to turn on autofire without using the thumsticks? i have an x arcade for p1 and p2, so you cant click any thumbsticks...is there a way to reconfigure controls or enable an alternate button sequence to do this?

also, i was wondering if all of the cores are necessary if they are not being used. for me, i am only using coinops for arcades (though its awesome that all those other consoles are supported) because i have my own romsets and they are named a certain way for me, etc. if i am not using the cores, can i delete them? its not really i big memory issue, just wondering if its possible.

last question, i had asked a while back if you could update bublbobl to work with the new romsets and you said you would do/had already done it, but its not in there...was it ever completed?

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