BritneysPAIRS Posted April 28, 2010 Author Share Posted April 28, 2010 30 percent though arcades Link to comment Share on other sites More sharing options...
BritneysPAIRS Posted April 28, 2010 Author Share Posted April 28, 2010 starting on rebrand and skinning this weekend Link to comment Share on other sites More sharing options...
ace9094 Posted April 28, 2010 Share Posted April 28, 2010 This will we so cool.... Thanks keep up the awesome work. Link to comment Share on other sites More sharing options...
lins Posted April 28, 2010 Share Posted April 28, 2010 bp, thanks for the hard worki can't wait for showroom Link to comment Share on other sites More sharing options...
ace9094 Posted April 28, 2010 Share Posted April 28, 2010 Monster Maulers gives a memory error when loading and i think this is the game i played as a kid... Link to comment Share on other sites More sharing options...
BritneysPAIRS Posted April 29, 2010 Author Share Posted April 29, 2010 Monster Maulers ... is easy to remove the out of mem ... but it runs at 2 frames a sec... it will only work on upgraded xboxs Link to comment Share on other sites More sharing options...
BritneysPAIRS Posted April 29, 2010 Author Share Posted April 29, 2010 50 percent tested in Arcades 100 percent in Console games added fire emblemadded final fight guy Link to comment Share on other sites More sharing options...
BritneysPAIRS Posted April 29, 2010 Author Share Posted April 29, 2010 warning I maybe changing the way all artwork is done....it really depends on the look I want....this will be the best time to do this stuff if its needed to happen....also maybe foldering naming etc....when I look into this it will be a question Should I kill the old ways to make way for new waysor should I leave in backward compatibility and limit myself???? hard decision time soon this has nothing to do with drivers and purely visual looks....right now the way things are done is very limited in all emulators...only xbmc can do stuff...to do this easily I may mod the arwork instead of the sources in places...photoshop batching can work better than source changes eg hyperspin would mean every title will have to be a png with transpaency....this will kill all other artwork as they will look really bad.... How much do people want to keep there support files intact? Link to comment Share on other sites More sharing options...
cba.gy Posted April 29, 2010 Share Posted April 29, 2010 Rebuilding an newer artwork collection shouldn't be a problem for most people especially if they share the results.Full packs will soon come together with collective effort.Backwards compatibility is ok but its really a luxury and tends to make people lazy.Sizes and formats need to be discussed in order that everyone can be reading from the same page, so to speak.Im all for a new GUI, you know that.If a XBMC engine is to be used then there are lots of great "view" mods to choose from.Look forward to seeing what you come up with. Link to comment Share on other sites More sharing options...
BritneysPAIRS Posted April 29, 2010 Author Share Posted April 29, 2010 XBMC option is voted out.... so ill come out with some mixs up soonish....must finish testing.....first then ill look at whats needed also ive never seen a decent pack of stuff come out for mame....baed was horibly floored and at best people just put screens videos and roms together this is only half the work really that needs doing to get a proper collection together Link to comment Share on other sites More sharing options...
darknior Posted April 29, 2010 Share Posted April 29, 2010 I think that compatibility where a good option to choose in the option menu for people who have already lost many time to do some stuff ... What do you change in the use or name of the stuff who will not be compatible ?I'm not really understand ... because a video preview or a screenshot must always have the same name of the rom ... or not ? ThanksBye Link to comment Share on other sites More sharing options...
Recommended Posts