lins Posted May 18, 2010 Share Posted May 18, 2010 I have allready done a few more cores and psx (midway is 90 percent....N64 is 90 percent...intellision is 100 percent....colec is 100 percent....vitual system is 100 percent...all old ataris are 100 percent...C64 is 100 percent) is one of them.....they wont go in this build and im deciding whats best for the next build and how to put these in as seemless as possible or what of these I should add...can you give me the list of hacks etc you want in and ill add them into this build....Im thinking of adding in a xml to add any hacks you want SHOWROOM RELEASE INFOill be putting the release plan in place soon and asking for help maybe in the next week.....I think one version is 400 or so games and fits on a dvd/standard xbox drive and the other is 1750 or so games 16gig....remember I dont release the stuff I just hand it over....and also get them to help assemble bits and make sure its 100percent correctalso both builds use a different save so can be sep from any other builds ever done and both have a diff icon....you can see the ShowROOM icon is a bit diff as its my user pic.... grrrr you can msn me.....about the build if you want Your idea about adding in a xml would be awesome, because every week new hacks are released. Anyway, here is my list of hack games: - SNES - Super Mario World hacks: Bowser's ValleyBuried TreasureDr Mario World: House CallsHyper Mari World 3Hyper Mari World 4Kaos IslandsLegend of LuigiLuigi's Adventure 3Luigi's Adventure 1Mario is Missing 2: Luigi's New AdventureMario WednesdayMario X World Second Edition ReturnsMario X WorldMario's Amazing AdventureMario's ReturnMushroom Kingdom Melddown 1Mushroom Kingdom Melddown 2New Retro Mario BrosPandemonium Fortress 2Panic in the Mushroom KingdomSuper Mario World BetaSuper Mario World Master QuestSuper Demo World: The Legend ContinuesSuper Mario Bros 3XSuper Mario Brothers: The Lost LevelsSuper Mario OmegaSuper Mario Universe 1Super Mario Universe 2: The Adventures ResumesSuper Mario World: Bowser's ReturnSuper Mario World 2+3: The Essence StarSuper Mario World 3 PlusThe Legend of Randorland 3The Second Reality Project 1The Second Reality Project 2The Second Reality Project ReloadedThe Unworld - SNES - Mario Kart hacks: Mario Kart RSuper Mario Kart: Final TurboSuper Mario Kart: Pro Edition - SNES - International Superstar Soccer hacks: Campeonato Brasileiro 98Futebol Brasileiro 2008Futebol Brasileiro 96ISS Champions League Classics - SNES - Non-Hack games that aren't in Coinops list: Dragon Ball Z: Super Gokuuden Totsugeki HenDragon Ball Z: Hyper DimensionMickey: Great Circus MysteryMickey: The Magical QuestPower Rangers: The Fight EditionPower Rangers: The Movie - MEGADRIVE games that aren't in Coinops list: Ronaldinho 98Show do Milhao Link to comment Share on other sites More sharing options...
ace9094 Posted May 18, 2010 Share Posted May 18, 2010 I have allready done a few more cores and psx (midway is 90 percent....N64 is 90 percent...intellision is 100 percent....colec is 100 percent....vitual system is 100 percent...all old ataris are 100 percent...C64 is 100 percent) WoW, psx, n64, and all the others added too will be cool.... will you include pokemon and dreamcast vmu also? every xbox emulator all in one place will be awesome Link to comment Share on other sites More sharing options...
lins Posted May 18, 2010 Share Posted May 18, 2010 BP, could you add de xSnes9x core? The xSnes9x core would be used only for those four SNES games:Top Geat 3000Star Fox 2Kirbys AvalaunchNightmare BustersThe reason for that is that the Zsnexbox (and Coinops) don't play those games properly, while the xSnes9x can do it without any problem. It would be the best!Thanks! Link to comment Share on other sites More sharing options...
run088 Posted May 18, 2010 Share Posted May 18, 2010 (edited) Pretty sure xport's core comes from the same pc emulator and I know BP used xport's core not nes "zsnes" so I would assume those games should already run. It should only be the games that are exclusive to zsnes that will not run currently. Same should go for nintendo games. Nintendo runs in mednafenx-nes so games exclusive to fce or nestopia should not run either. Or the genesis emulator Bp runs xports neogenesis so games exclusive to xenesis should not run. You get my point. Edited May 18, 2010 by run088 Link to comment Share on other sites More sharing options...
law56kerz Posted May 18, 2010 Share Posted May 18, 2010 I have allready done a few more cores and psx (midway is 90 percent....N64 is 90 percent...intellision is 100 percent....colec is 100 percent....vitual system is 100 percent...all old ataris are 100 percent...C64 is 100 percent) is one of them.....they wont go in this build and im deciding whats best for the next build and how to put these in as seemless as possible or what of these I should add...can you give me the list of hacks etc you want in and ill add them into this build....Im thinking of adding in a xml to add any hacks you want SHOWROOM RELEASE INFOill be putting the release plan in place soon and asking for help maybe in the next week.....I think one version is 400 or so games and fits on a dvd/standard xbox drive and the other is 1750 or so games 16gig....remember I dont release the stuff I just hand it over....and also get them to help assemble bits and make sure its 100percent correctalso both builds use a different save so can be sep from any other builds ever done and both have a diff icon....you can see the ShowROOM icon is a bit diff as its my user pic.... grrrr you can msn me.....about the build if you want Since you are making a release that fits on a dvd could you release a version that allows to load all emulators off the dvd and/or explain what steps to make the emulators load off a dvd, the last version i tried all consoles froze when trying to load off dvd. The reason I think a dvd version would be nice is because the portability, and also to have a backup unless you have a hardrive problem. Thanks Link to comment Share on other sites More sharing options...
lins Posted May 18, 2010 Share Posted May 18, 2010 Pretty sure xport's core comes from the same pc emulator and I know BP used xport's core not nes "zsnes" so I would assume those games should already run. It should only be the games that are exclusive to zsnes that will not run currently. Same should go for nintendo games. Nintendo runs in mednafenx-nes so games exclusive to fce or nestopia should not run either. Or the genesis emulator Bp runs xports neogenesis so games exclusive to xenesis should not run. You get my point. Oh yeah, i forgot something: those games only play on xSnes9x v1 (only in this version). I already tested TopGear3000 on Coinops and it don't work properly. I think the xSnes9x core in Coinops isn't the v1.Anyway: Bp could add the core of xSnes9x v1 only for those 4 games.Cheers! Link to comment Share on other sites More sharing options...
run088 Posted May 18, 2010 Share Posted May 18, 2010 snes9xbox - v1 [13-Nov-07] Only version xport ever released and unlike most xport emulators it was incomplete lacking a skin and it had a problem with the filters. I believe madmab fixed this but have no idea if it has been released. From memory I think BP told me he also fixed this issue for the core running in coinops. I am pretty sure resx has Star Fox 2 working in xport's core you might want to check his compatibility list about the other games and this core. His test were with both the zsnes and xport cores. Since coinops is using this exact core the results should be the same. Here is its read me SNES9XBox Super Nintendo Emulator for XBox v1 http://xport.xbox-scene.comhttp://www.snes9x.com Features: - Excellent compatibility - ported from SNES9X v1.43 - All the usual XPort features ( ZIP support, save states, rewind, autofire, cheat codes, fast forward, graphic filters, etc, etc.) - If you leave rewind on it will crash after a few minutes. Best to just turn it on when you need it. IMPORTANT NOTES--------------- Yes, I know I said I'd never release a SNES port - and I never really intended to do so.This has been sitting around for a long time, though, and I have been keeping itupdated with the changes to the UI feature set (rewinding, rumble, slowdown, etc)because the SNES gets a lot of playtime in the house here. I figure that since allthe source is now available, it would only be a matter of time before someone wrappedmy core around a port of SNES9X - so I'm saving them some time. There is still a lot that needs to be done with this port like lightgun support, PAR,loading of external data files for certain games, SNES mouse support, fixing up the rewinding, and some other stuff that I don't recall right now. There is also no skin for it. These are all things that are left for someone else to implement. Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, NJamX, XHeroes,PokemonMiniX, Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, Atari7800X, DidntXSpectrum, CaveStoryX, SNES9XBox What's next? Enjoy! Link to comment Share on other sites More sharing options...
lins Posted May 18, 2010 Share Posted May 18, 2010 snes9xbox - v1 [13-Nov-07] Only version xport ever released and unlike most xport emulators it was incomplete lacking a skin and it had a problem with the filters. I believe madmab fixed this but have no idea if it has been released. From memory I think BP told me he also fixed this issue for the core running in coinops. I am pretty sure resx has Star Fox 2 working in xport's core you might want to check his compatibility list about the other games and this core. His test were with both the zsnes and xport cores. Since coinops is using this exact core the results should be the same. Here is its read me SNES9XBox Super Nintendo Emulator for XBox v1 http://xport.xbox-scene.comhttp://www.snes9x.com Features: - Excellent compatibility - ported from SNES9X v1.43 - All the usual XPort features ( ZIP support, save states, rewind, autofire, cheat codes, fast forward, graphic filters, etc, etc.) - If you leave rewind on it will crash after a few minutes. Best to just turn it on when you need it. IMPORTANT NOTES--------------- Yes, I know I said I'd never release a SNES port - and I never really intended to do so.This has been sitting around for a long time, though, and I have been keeping itupdated with the changes to the UI feature set (rewinding, rumble, slowdown, etc)because the SNES gets a lot of playtime in the house here. I figure that since allthe source is now available, it would only be a matter of time before someone wrappedmy core around a port of SNES9X - so I'm saving them some time. There is still a lot that needs to be done with this port like lightgun support, PAR,loading of external data files for certain games, SNES mouse support, fixing up the rewinding, and some other stuff that I don't recall right now. There is also no skin for it. These are all things that are left for someone else to implement. Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, NJamX, XHeroes,PokemonMiniX, Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, Atari7800X, DidntXSpectrum, CaveStoryX, SNES9XBox What's next? Enjoy! Hummm, alright! I'll check this out!thanks! Link to comment Share on other sites More sharing options...
NeoBomb Posted May 19, 2010 Share Posted May 19, 2010 snes9xbox - v1 [13-Nov-07] Only version xport ever released and unlike most xport emulators it was incomplete lacking a skin and it had a problem with the filters. I believe madmab fixed this but have no idea if it has been released. From memory I think BP told me he also fixed this issue for the core running in coinops. I am pretty sure resx has Star Fox 2 working in xport's core you might want to check his compatibility list about the other games and this core. His test were with both the zsnes and xport cores. Since coinops is using this exact core the results should be the same. Here is its read me SNES9XBox Super Nintendo Emulator for XBox v1 http://xport.xbox-scene.comhttp://www.snes9x.com Features: - Excellent compatibility - ported from SNES9X v1.43 - All the usual XPort features ( ZIP support, save states, rewind, autofire, cheat codes, fast forward, graphic filters, etc, etc.) - If you leave rewind on it will crash after a few minutes. Best to just turn it on when you need it. IMPORTANT NOTES--------------- Yes, I know I said I'd never release a SNES port - and I never really intended to do so.This has been sitting around for a long time, though, and I have been keeping itupdated with the changes to the UI feature set (rewinding, rumble, slowdown, etc)because the SNES gets a lot of playtime in the house here. I figure that since allthe source is now available, it would only be a matter of time before someone wrappedmy core around a port of SNES9X - so I'm saving them some time. There is still a lot that needs to be done with this port like lightgun support, PAR,loading of external data files for certain games, SNES mouse support, fixing up the rewinding, and some other stuff that I don't recall right now. There is also no skin for it. These are all things that are left for someone else to implement. Stella, Gnuboy, SMSPlus, FCEUltra, HUGO, NeoPop, DGen, Bochs, HUGO-CD,FMSXBox, Bliss, WinSTon, Gens, Z26X, StepmaniaX, PCSXBox, XBoyAdvance,DOSXBox, AtariXLBox, MirrorMagicX, KoboX, MaelstromX, MarblesX, Vice64X,Vice20X, VicePETX, KegsX, XPired, AdamX, WonderSwanX, BeatsOfRageX,PowermangaX, LynxBox, BlueMSXBox, GladiatorX, AmphetamineX, StarfighterX,PachiX, BlobWarsX, OdysseyX, ArnoldX, X68000X, WinUAEX, MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx, AbuseX, NJamX, XHeroes,PokemonMiniX, Classic99X, SoftVMUX, VirtualBoyX, SuperVisionX, Chip8X, Atari7800X, DidntXSpectrum, CaveStoryX, SNES9XBox What's next? Enjoy! Star Fox 2 doesn't work in Xports emulator. The only SNES emulator I know of that plays it is ZSNEXbox. Link to comment Share on other sites More sharing options...
BritneysPAIRS Posted May 19, 2010 Author Share Posted May 19, 2010 Star Fox 2 is part of Showroom if people want to add games they need to work on a better way to let me know....or else ill miss them..... I should have used a better dat than the rx one really...something with a full set its definitly caused me many issues in Showroom as alot of what fumanchu said wasnt in the list so I had to add it....by alot I only mean 30-40 games probably Link to comment Share on other sites More sharing options...
dballs Posted May 19, 2010 Share Posted May 19, 2010 hey guys. havn't been around in a while. sorry if this has been addressed but there are just too many pages to read to figure it out. has something along the lines of a showcase 2 with all just arcade roms with movies been released? all nice and tidy like the first showcase? thats all im really interested in. i currently have showcase with the 10 game patch that came with r3. (and i can get any build. i think i have r5 now) ~830-840 games. would like all working arcade games with movies. please pm me for im not on very often any more. that way i can easily check Thanks guys! Link to comment Share on other sites More sharing options...
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