fumanchu Posted May 1, 2010 Share Posted May 1, 2010 Freakdave the developer of the surreall the n64 emulator for xbox has released a new update for the emu. Freakdaves site.http://freakdave.xbox-scene.com/ original release thread.http://forums.xbox-scene.com/index.php?showtopic=712374 release info.Changelog for Surreal64 XXX CE B5.3 (including all changes since B5.1)----------------------------------------------------------------------- Changed: Load/Save Surreal.ini directly from/to D: instead of T: if running from HDDChanged: Load/Save Surreal.ini directly from/to T: if running from CD/DVD. Launcher loads Surreal.ini from D: in case it doesn't exist on T:Changed: No more Surreal10.ini in T:Changed: Removed XBINPUT_DEADZONE and XBINPUT_SUMMAND. These settings are no longer valid for any ini.Changed: Some smaller changes regarding menu appearanceChanged: RiceVideo6.1.2.ini is based on http://code.google.com/p/emu-1964/source/b...n/1964Video.iniFixed: Music could not be paused / resumed in all menusFixed: MemPak/RumblePak detection code in Launcher and Ingame menu (1964/PJ64/UHLE)Fixed: JttL audio plugin showed up twice and did not work (Launcher)Fixed: HDTV 480p detection missing in some video pluginsFixed: Video plugins had different Backbuffer / DepthStencil formats, changed all to 16 BitFixed: Controller sensitivity settings are now properly implemented (thanks to weinerschnitzel)Fixed: Updated Surreal.ini (Super Mario 64 - The Missing Stars now showing up properly)Fixed: Screenshot function was broken -> revertedAdded: Menu option to enable / disable launch screens (by ez0n3)Added: Monkeys69's edited Surreal.ini (http://forums.xbox-scene.com/index.php?showtopic=695621)Added: New DefaultPak option -> "None" (All Paks removed)Added: New Frameskip option in Launcher / Ingame menu (Rice plugins only, UHLE not supported)Added: New default skin (thanks to DarkNior)Added: New uCodes (Star Wars - Shadows of the Empire, Perfect Dark, Wave Rave, Jet Force Gemini, Diddy Kong Racing) and smaller fixes from http://code.google.com/p/emu-1964/source/list (r1-r65). This actually upgrades RiceVideo6.1.1 to 6.1.2Added: uCode entry for Zelda Master Quest in 1964.ini Note: Surreal64xxx CE B6.0 svn-03-Jan-2010 is outdated. Please upgrade to B5.3!Note: Delete your ini folder before upgrading to B5.3Note: For even greater compatibility you might want to experiment with the Rice ini files, ultra.ini, 1964.ini, Project64.rdb, take a look into to the Docs folder to find out more! thanks got to freakdave for this release. Link to comment Share on other sites More sharing options...
darknior Posted May 1, 2010 Share Posted May 1, 2010 Hi Sorry freak for the updated ini, i will post it monday when i be back ... Yesterday i have work for xtras and send full 3d boxart for n64 to Resx ...It is complete without the m64 lost star hack i will made after. Excelent for all the updates ... Now more games will works better and we will update the ini an other time lol I wish you will continue to upgrade the emu with the last 1964 source who come last year And modify the menu for we can skin with video preview ... ByeDark on iphone Link to comment Share on other sites More sharing options...
cba.gy Posted May 1, 2010 Share Posted May 1, 2010 Does this mean the 3d BoxArt for N64 has already been built ?Will save me some time if they have. Link to comment Share on other sites More sharing options...
ace9094 Posted May 1, 2010 Share Posted May 1, 2010 some one please tell me how to get goldeneye working perfectly, mine is choppy and playable but rubbish... ruins the game for me.... Link to comment Share on other sites More sharing options...
fumanchu Posted May 2, 2010 Author Share Posted May 2, 2010 update to this new emulator.Surreal64 XXX CE B5.31.zip RELEASED. release info.A Nintendo64 emulator for Xbox. New in this rel: * Fixed: JttL audio plugin not showing up in the Launcher Link to comment Share on other sites More sharing options...
darknior Posted May 3, 2010 Share Posted May 3, 2010 Does this mean the 3d BoxArt for N64 has already been built ?Will save me some time if they have. Yes it is ... i have it if you want Link to comment Share on other sites More sharing options...
cba.gy Posted May 3, 2010 Share Posted May 3, 2010 lol, thanks Darknoir, i was joking.I have access to the same files as you do my friend.However, there are newer revisions that ive improved and uploaded already.Im also puttting the finishing touches to a pack for use in the emulator itself as ive tested them and they look great.Will let you know when ive finished them (sometime today). Link to comment Share on other sites More sharing options...
sbpaabck Posted May 3, 2010 Share Posted May 3, 2010 Good times with updated emulators Happy Bank Holiday Everyone! (from the UK) and Happy Day (hopefully) for the rest of you! Link to comment Share on other sites More sharing options...
cba.gy Posted May 3, 2010 Share Posted May 3, 2010 Here are some resampled 3d boxarts for use in the emulator itself.I have no doubt i am missing some, but hey, what can i do about that ?Although all skin values are hard coded in this version and we all have to use a 480 resoloution.They display nicely onscreen. Put them in the Surreal Media Folder.They are actually .png's renamed to .jpg as the emulator doesn't recognise .png yet.I have heard that a lot more media / artwork / skinning options will be added in future releases.Consider these a prototype pack. You won't damage anything by using them though. http://www.mediafire.com/?mtdgil0ztyh Link to comment Share on other sites More sharing options...
sbpaabck Posted May 3, 2010 Share Posted May 3, 2010 Here are some resampled 3d boxarts for use in the emulator itself.I have no doubt i am missing some, but hey, what can i do about that ?Although all skin values are hard coded in this version and we all have to use a 480 resoloution.They display nicely onscreen. Put them in the Surreal Media Folder.They are actually .png's renamed to .jpg as the emulator doesn't recognise .png yet.I have heard that a lot more media / artwork / skinning options will be added in future releases.Consider these a prototype pack. You won't damage anything by using them though. http://www.mediafire.com/?mtdgil0ztyh Nice one matey, cheers! Link to comment Share on other sites More sharing options...
cba.gy Posted May 3, 2010 Share Posted May 3, 2010 I have found 2 more files for this media pack, the artwork i've found aint that great but its had the 3d treatment. The files are Bust a Move 3 dx and International Track n Field. http://www.mediafire.com/?oiuunwnozmz PS. Knockout Kings 2000 and Mickey's Speedway USA have errors in the naming.Knockout Kings has a space in its name before the extension .jpg that needs removing and Mickeys Speedway USA has "..jpg". Delete one of the full stops (periods).Also i think i've used a wrong hash on one of the Bomberman's, lol, but you can sort that one yourselves aswell. Link to comment Share on other sites More sharing options...
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