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Genesis: dawn of a new day [SPECTRUM 128K/+3]


fumanchu

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Just released is a homebrew shmup for the ZX spectrum 128/+3.

original release site/thread.

http://www.retroworks.es/php/game_en.php?id=8

 

info.

Your mission is quite simple: kill as many enemies as possible, while trying to stay alive. First, you must escape from Earth, to visit five planets and get a part of the Genesis on each one. Once you have successfully assembled the spaceship, you will use it to get back to Earth and free us from the Dork menace.

 

Your ship has two different shoot types: normal shoot, which will be used to fire the weapons equipped by your ship at any time, and a megablast, which will kill every enemy around you. To activate the megablast, keep the fire button pressed, until the power bar located on the lower-right side of the screen is filled up. The blast will be launched when you release the fire button. You have an unlimited number of normal shoots and a very limited amount of available megablasts, so use them wisely.

 

Somewhere in the planets you will find capsules that, when shot, will release power ups for your ship. Those power ups are determined by the character found inside them:

 

 

 

+1: Add a megablast to your inventory

 

D: Doubles the shooting capacity of your ship, so you will be able to shoot twice as many shoots without reloading. Keep in mind that, if you change your weapon, you will be back to the normal shooting capacity.

 

T: Triple shoot

 

S: A highly destructive laser

 

M: Homing missile. It will go directly to your enemies, following their heat trace.

 

B: Bomb, added to your normal shoot

 

C: Megashoot. Little is known about the capabilities of this weapon. All we know is that, if you get it, you will be able to shoot in all directions.

 

 

 

CONTROLS

 

You may control your ship using a Kempston or Sinclair joystick, or the keyboard, using the following keys (not redefineable):

 

O: left

 

P: right

 

Q: up

 

A: down

 

Space: fire

 

Press fire on the main menu, and the game will automatically detect which type of control you are using.

 

You may decide if your ship will move with or without inertia, pressing I on the main menu. You may also decide the type of in-game sound (music&FX, only music, only FX, silence), pressing S on the main menu.

 

 

 

SOME WORDS OF ADVICE

 

Do not always try to kill all enemies.

 

Sometimes you will find alternative paths in a level. Explore all options, some paths are way easier.

 

Final enemies, even though they look invincible, follow some simple behaviour rules. If you can understand them, you will know their weak points.

 

Insist, insist and insist. You can get it.

 

 

 

LOADING INSTRUCTIONS

 

The game requires a 128k Spectrum to run. Follow these instructions:

 

ZX Spectrum 128, +2, +2A, +2B, +3 (tape): Select LOADER on the main menu, then press PLAY on tape. The game will be automatically loaded.

 

ZX Spectrum +3 (disk): Insert the disk on drive A:, and select LOADER on the main menu. The game will be automatically loaded.

 

CREDITS

 

Idea and code: utopian

 

Graphics: sejuan, anjuel, pagantipaco

 

Music, sound effects, player: WYZ

 

Betatesting: tbrazil, Ivanzx, Metalbrain and the rest of the RetroWorks team.

 

Intro music (+3 version): Riskej

 

 

Dedicated to Rafa. I hope someday you will play this game and have some fun with it.

 

Also dedicated to the loving memory of Johnatan “Joffa” Smith. I hope this is good enough to be worth your time, wherever you are.

 

 

 

THANKS

 

To Derek Smith, Jonathan Cauldwell, Rusell Kay, and everyone else sharing their knowledge and code. Probably this game would have never existed without you.

 

To anyone who has taken the time to provide even the smallest idea or hint to this game. Thank you for having made this dream come true.

 

 

links.

spectrum 128k version.

http://www.zshare.net/download/828811367823cc05/

 

+3 link.

http://www.zshare.net/download/828811183dbd6463/

 

works fine on any spectrum 128 emulator,tested and working on didntXspectrum for xbox.

 

thanks go all involved in the making of this game.

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