O-Fear Posted December 16, 2003 Share Posted December 16, 2003 (edited) I've got a version of FBA that can load SVC,PIM,ROTD,KOF2002 and MSULG4 (see the link below) but i didnt managed to load them... maybe its something with my CRCs...so if someone has managed to load those ROMs in this version of FBA plz tell me!! http://svcplus.web1000.com/neogeo/fba_0.2.94.97.zip Edited December 22, 2003 by O-Fear Link to comment Share on other sites More sharing options...
O-Fear Posted December 22, 2003 Author Share Posted December 22, 2003 (edited) SO??? did someone has managed to load SVC,KOF2002,PIM,MSLUG4 or ROTD on this version of FBA??? I want to play SVC on FBA!!!! Edited December 22, 2003 by O-Fear Link to comment Share on other sites More sharing options...
Weirdy Posted December 22, 2003 Share Posted December 22, 2003 trust me, its better on MAME Link to comment Share on other sites More sharing options...
O-Fear Posted December 23, 2003 Author Share Posted December 23, 2003 (edited) trust me, its better on MAMEI dont like MAME... with FBA everything is working F-A-S-T ! ! ! and with FBA I can use the 2xSaI option to SMOOTH the picture... Edited December 23, 2003 by O-Fear Link to comment Share on other sites More sharing options...
Xeon Posted December 23, 2003 Share Posted December 23, 2003 yeah, its more probably something with the CRCs. Generate a DAT from FBA (under "Misc" menu - choose Romcenter or CLRMAMEPro DAT depending on what you use) make it a habit to use those utilities if i were you. theyre really useful trust me, its better on MAME FBA is tenfold faster than MAME and emulation of Neogeo games is on par with MAME as well. The games are playable even with Raster effects on my 300Mhz machine (and dead smooth on games without it) plus, its a lot easier to understand their driver system compared to MAME. Link to comment Share on other sites More sharing options...
O-Fear Posted December 24, 2003 Author Share Posted December 24, 2003 yeah, its more probably something with the CRCs. Generate a DAT from FBA (under "Misc" menu - choose Romcenter or CLRMAMEPro DAT depending on what you use)10x!!! nice idea but can i change the DATs thats in FBA?? cuz i got different CRC Link to comment Share on other sites More sharing options...
FirebrandX Posted December 25, 2003 Share Posted December 25, 2003 You have to learn how to compile FBA. Once I struggled through learning how to do that, I've since been writing all my own drivers for FBA to run ALL the new games, including kof2k2, mslug4, samsho5, svc, etc. I just finished writing my own SVC driver for FBA earlier today and it works great. And no, SVC does NOT run any worse in FBA than it does in MAME. As far as I'm concerned, FBA is simply the best Neo Geo emulator (and its open-source too!) Link to comment Share on other sites More sharing options...
Damage_Case Posted December 25, 2003 Share Posted December 25, 2003 Can you post your kof2k2 driver for fba because my driver does not work correctly for kof2k2. Fba crashes everytime when it tries to load kof2k2_v3.rom and kof2k2_v4.rom. Link to comment Share on other sites More sharing options...
FirebrandX Posted December 25, 2003 Share Posted December 25, 2003 No problem. You may be experiencing the ".rom" bug, where you have to rename at least the last v-rom to a.bin extension. Mine below: // kof2k2nd (note: works as parent also) static struct BurnRomInfo kof2k2ndRomDesc[] = { {"265-p1.bin",0x100000, 0x9ede7323, 0x10}, // 0 68K code {"265-p2d.bin",0x400000, 0x432fdf53, 0x10}, // 0 68K code {"265-c1.bin", 0x800000, 0x7efa6ef7, 1}, // 2 Sprite data {"265-c2.bin", 0x800000, 0xaa82948b, 1}, // 3 {"265-c3.bin", 0x800000, 0x959fad0b, 1}, // 4 {"265-c4.bin", 0x800000, 0xefe6a468, 1}, // 5 {"265-c5.bin", 0x800000, 0x74bba7c6, 1}, // 6 {"265-c6.bin", 0x800000, 0xe20d2216, 1}, // 7 {"265-c7.bin", 0x800000, 0x8a5b561c, 1}, // 8 {"265-c8.bin", 0x800000, 0xbef667a3, 1}, // 9 {"265-m1d.bin", 0x020000, 0xAB9D360E, 0x10}, // 11 Z80 code {"265-v1d.bin", 0x400000, 0x13d98607, 2}, // 11 Sound data {"265-v2d.bin", 0x400000, 0x9cf74677, 2}, // 12 {"265-v3d.bin", 0x400000, 0x8e9448b5, 2}, // 13 Sound data {"265-v4d.bin", 0x400000, 0x067271b5, 2}, // 14}; STDROMPICKEXT(kof2k2nd, kof2k2nd, neogeo);STD_ROM_FN(kof2k2nd); struct BurnDriver BurnDrvkof2k2nd = { {"kof2k2nd", "The King of Fighters 2002 (Decrypted)", "Decrypted", "Evoga & Playmore Corporation", "Neo Geo", "2002", NULL, "neogeo"}, BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_SWAPC, NULL, kof2k2ndRomInfo, kof2k2ndRomName, neogeoInputInfo, neogeoDIPInfo, NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette, nNeoScreenWidth, 224, 4, 3}; Link to comment Share on other sites More sharing options...
Damage_Case Posted December 25, 2003 Share Posted December 25, 2003 Thanks. I changed the extension to.bin and it works now. Link to comment Share on other sites More sharing options...
O-Fear Posted December 25, 2003 Author Share Posted December 25, 2003 (edited) You have to learn how to compile FBA. Once I struggled through learning how to do that, I've since been writing all my own drivers for FBA to run ALL the new games, including kof2k2, mslug4, samsho5, svc, etc. I just finished writing my own SVC driver for FBA earlier today and it works great. And no, SVC does NOT run any worse in FBA than it does in MAME. As far as I'm concerned, FBA is simply the best Neo Geo emulator (and its open-source too!)whats that driver thing?? i heared something about that in MAME to..and what do i need to do for changing the drivers in FBA?? do i need the FBA source code?? Edited December 25, 2003 by O-Fear Link to comment Share on other sites More sharing options...
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