PhilExile Posted August 16, 2011 Posted August 16, 2011 Wow - very impressive. T, I keep forgetting to ask - does FBL take advantage of additional RAM and/or upgraded CPUs if you have them?
darknior Posted August 16, 2011 Posted August 16, 2011 Wow woaw woaw iq_132 ... so impressive :) :o I wish +T+ can add it to the next 1.5 FBL Thanks a lot
Cospefogo Posted August 16, 2011 Posted August 16, 2011 (edited) Well, Out of Memory problem solved here at my side.The solution? I need to keep the emulator under 480p!If I set it to 720p, Metal Slug 3 and few others does not run.Case solved! Let's stick to 480p! Also, I have made a video showing my process of findingthe pixel perfect settings + scanlines in a game. Please note that my camera is not a very modern one,so the video is in low resolution. I just made it to satisfythe curiosity of some friends. Phil, here I show also the darker and brighter scanlines,however I just noticed this is possible only under 720p!In 480p this weird feature does not exist. Ah, sorry for my poor English!Cospefogo. Edited August 16, 2011 by Cospefogo
neoryu Posted August 16, 2011 Posted August 16, 2011 You are officially a robot of some kind. In the old days you'd be burned at the stake for this kind of wizardry! Agreed. iq_132's abilities defy all mortal comprehension. An amazing feat to say the least.
Cospefogo Posted August 16, 2011 Posted August 16, 2011 Hej hej! Just to pay homage to +T+, iq_132 and all othersbehind this great emulator, and also to cheer withall our great friends here at the forum, I am aboutto drink a marvelous Caracu. It is a braziliangreat STOUT/DARK beer. The soundtrack?Herbie Hancock, of course. Cheer with me, guys!Cospefogo.
Bigby Posted August 16, 2011 Posted August 16, 2011 (edited) Very informative video there Cospefogo, I'm beginning to catch the pixel perfect bug now Does Metal Slug 3 @720P not load at all for you then ? (It did load for me) Edited August 16, 2011 by Bigby
The Raincheck Posted August 16, 2011 Posted August 16, 2011 In regards of the OUT OF MEMORY error, I see that CPS3 games are in this build but they dont work because of the RAM issue. Is there a planned CPS3 XBE core down road to handle these games ala Cave Shumps? Interesting that you mention that... iq you are the MAN! can't wait for it!
PhilExile Posted August 16, 2011 Posted August 16, 2011 Ha, this is great! I think the change in 'intensity' is because the scanlines are sometime off register. I would aways get weird results with scanlines at 720p in FBL. For instance: the top 1/3 of the screen would be light, the middle 1/3 dark, and the bottom light. It would vary. Talk soon Phil, here I show also the darker and brighter scanlines,however I just noticed this is possible only under 720p!In 480p this weird feature does not exist.
Cospefogo Posted August 16, 2011 Posted August 16, 2011 Very informative video there Cospefogo, I'm beginning to catch the pixel perfect bug now Does Metal Slug 3 @720P not load at all for you then ? (It did load for me) Yeah BigBy! Metal Slug 3 did not run @ 720p here, in both versions. I need to be in 480p.1.6 Xbox with original ram hardware. Regards,C.
madmab Posted August 16, 2011 Posted August 16, 2011 2 - One very silly request by my part, mostly because I had acquired a "phobia"from something that used to happen a lot in the very earlier versions of this emulator.When you get a error message, most of the time opening a defective rom, the emulatorsays "Press A to exit". And in the past, sometime the A did get registered more thanone time, I think, and the defective game used to start again, over and over. It wasa really bad bug.It's easier to create a while loop waiting for the A button to be released.
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